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I have an issue with swarms
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<blockquote data-quote="LordEntrails" data-source="post: 7599100" data-attributes="member: 6804070"><p>The damage output of a swarm already varies based on if they half more or less than half HP. So adding multiattack just exaggerates this. All you have done is half the damage but double the number of attacks, which is most cases comes out the same. Is that worth it?</p><p></p><p>You could add overwhelming, but why? Just because you feel they should be tougher? The ability to hit is represented by their attack bonus. Giving them advantage (while I have no problem with it) just effectively ups they attack bonus. Maybe them having advantage might offset some disadvantage situations...? But would also prevent other situations that give them advantage.</p><p></p><p>So, in short, MA and damage change doesn't effect anything so why bother? Overwhelm might be fine, but all that for what gain?</p><p></p><p>Usually when I use swarms, there is not just one of them, but mayhaps a dozen. You know, each character gets there own and then after you disperse one, a round or two later more form. Yes it can make combat take more than 3 rounds, but it gives the players a real since of being swarmed and heightens the fear because they never know when they are actually going to drive off the swarm.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 7599100, member: 6804070"] The damage output of a swarm already varies based on if they half more or less than half HP. So adding multiattack just exaggerates this. All you have done is half the damage but double the number of attacks, which is most cases comes out the same. Is that worth it? You could add overwhelming, but why? Just because you feel they should be tougher? The ability to hit is represented by their attack bonus. Giving them advantage (while I have no problem with it) just effectively ups they attack bonus. Maybe them having advantage might offset some disadvantage situations...? But would also prevent other situations that give them advantage. So, in short, MA and damage change doesn't effect anything so why bother? Overwhelm might be fine, but all that for what gain? Usually when I use swarms, there is not just one of them, but mayhaps a dozen. You know, each character gets there own and then after you disperse one, a round or two later more form. Yes it can make combat take more than 3 rounds, but it gives the players a real since of being swarmed and heightens the fear because they never know when they are actually going to drive off the swarm. [/QUOTE]
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I have an issue with swarms
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