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<blockquote data-quote="gamerprinter" data-source="post: 6253786" data-attributes="member: 50895"><p>While I'm definitely not a fan of the Bo9S, that said, for those that claim to be its fans - always use the argument the it made fighters less boring. A martial adept is a separate class, that has martial capabilities, but in no way is a fighter. The martial adept classes make fighters even less interesting. A martial adept is not an archetype that you can apply to fighter - its a class you play instead of fighter. So fighter gets an even shorter end of the stick. If you're saying you get a more powerful martial class, then yes, I agree with you. But you say the Bo9S fixes the fighter - how is that? </p><p></p><p>If you're talking doing a class dip or multi-classing fighter with a martial adept, nothing in PF prevents you from class dipping or multi-classing. You can always make your fighter more interesting by multi-classing into sometihing more interesting and potentially improves your combat ability.</p><p></p><p>Also, PF is supposed to be backwards compatible (I don't use 3x in my PF, but), so its your GM that is not allowing the Bo9S, not the rule system. You're blaming Pathfinder for something that is the fault of your GM (same goes for the 3x classes he won't let you play).</p><p></p><p>If you want a martial class that is more interesting, not necessarily better, look at samurai, gunslinger, some ranger archetypes (since PF ranger is better than 3x ranger) - just like Bo9S, PF offers far more interesting martial classes to play instead of a fighter.</p><p></p><p>Finally regarding having to buy books. I only have the Core and APG as hard covers, and PDF for GMG, UC and UM (and a couple other books), however, when I do game prep or class prep, I use d20pfsrd.com (which is free for everybody) and never need to crack open a book. While I get the preference of books over PDFs or online resources - to claim your dislike of PF because you have to buy new books is completely wrong. You don't need to buy any books at all, the PRD and d20pfsrd.com solves all your book problems - you don't need them to play the whole game.</p><p></p><p>I get it if you just don't like PF enough for your preferred game system, and that's a perfectly reasonable excuse not to play. But your arguments that you've posted why you don't like PF, as explained above, are mostly invalid.</p><p></p><p>Edit: I also see that you don't care for the power-ups to all the classes in PF vs. 3x, which I can accept, but really doesn't make sense to me. For me, without having to go to high levels, my PC gets to do more interesting stuff as he levels up - while still be a lower level class. Even back in 3x, my players were constantly looking for other ways to improve their class builds, having to deal with dead levels (nothing gained beyond some more hit points and skill points) definitely kept them from achieving more options. In PF, you gain feats faster, you get something cool in every class with every level up. How could that be a detriment or negative factor regarding PF somehow being less because of it? I can accept that's how you feel, but as said, I cannot conceive why that's an issue... (especially for someone with "powergamer" as part of their name - the class power-ups should be a perfect addition for the power gamer - which I am not.)</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 6253786, member: 50895"] While I'm definitely not a fan of the Bo9S, that said, for those that claim to be its fans - always use the argument the it made fighters less boring. A martial adept is a separate class, that has martial capabilities, but in no way is a fighter. The martial adept classes make fighters even less interesting. A martial adept is not an archetype that you can apply to fighter - its a class you play instead of fighter. So fighter gets an even shorter end of the stick. If you're saying you get a more powerful martial class, then yes, I agree with you. But you say the Bo9S fixes the fighter - how is that? If you're talking doing a class dip or multi-classing fighter with a martial adept, nothing in PF prevents you from class dipping or multi-classing. You can always make your fighter more interesting by multi-classing into sometihing more interesting and potentially improves your combat ability. Also, PF is supposed to be backwards compatible (I don't use 3x in my PF, but), so its your GM that is not allowing the Bo9S, not the rule system. You're blaming Pathfinder for something that is the fault of your GM (same goes for the 3x classes he won't let you play). If you want a martial class that is more interesting, not necessarily better, look at samurai, gunslinger, some ranger archetypes (since PF ranger is better than 3x ranger) - just like Bo9S, PF offers far more interesting martial classes to play instead of a fighter. Finally regarding having to buy books. I only have the Core and APG as hard covers, and PDF for GMG, UC and UM (and a couple other books), however, when I do game prep or class prep, I use d20pfsrd.com (which is free for everybody) and never need to crack open a book. While I get the preference of books over PDFs or online resources - to claim your dislike of PF because you have to buy new books is completely wrong. You don't need to buy any books at all, the PRD and d20pfsrd.com solves all your book problems - you don't need them to play the whole game. I get it if you just don't like PF enough for your preferred game system, and that's a perfectly reasonable excuse not to play. But your arguments that you've posted why you don't like PF, as explained above, are mostly invalid. Edit: I also see that you don't care for the power-ups to all the classes in PF vs. 3x, which I can accept, but really doesn't make sense to me. For me, without having to go to high levels, my PC gets to do more interesting stuff as he levels up - while still be a lower level class. Even back in 3x, my players were constantly looking for other ways to improve their class builds, having to deal with dead levels (nothing gained beyond some more hit points and skill points) definitely kept them from achieving more options. In PF, you gain feats faster, you get something cool in every class with every level up. How could that be a detriment or negative factor regarding PF somehow being less because of it? I can accept that's how you feel, but as said, I cannot conceive why that's an issue... (especially for someone with "powergamer" as part of their name - the class power-ups should be a perfect addition for the power gamer - which I am not.) [/QUOTE]
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