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<blockquote data-quote="gamerprinter" data-source="post: 6253861" data-attributes="member: 50895"><p>Sorry, I don't read every thread, and really didn't know that you ever explained that before. I just read the first page of this thread and posted a response. Yeah, that would make a difference.</p><p></p><p></p><p></p><p></p><p>I don't disagree, but what the public might choose does not dismiss that you can choose what can be backwards compatible if you want... (I didn't say that those 3x classes you wanted to play, might need to run through the 'conversion rules' adding a couple feats, etc.)</p><p></p><p></p><p></p><p></p><p>Yes, but no, the 3.5 SRD is missing huge chunks of rules. I had to buy the Bo9S to learn that I hated it, I couldn't look on 3.5 SRD and saved my money on that debacle. Sorry, I know you like it, and that's perfectly fine. I'll even confuse you further by saying I almost never play casters, almost always rangers, paladins, fighters (and other PF martial classes), yet I still cannot stand the Bo9S. So it isn't that wizards are somehow diminished, I don't care to play a wizard, ever (except as an NPC when GMing).</p><p></p><p>Both the PRD and d20pfsrd.com has it all, or is in the process of updating, including eratta. The AP specific traits, monsters and such aren't always included, but that's an IP issue and technically only apply to each specific AP. Even 3PP material (if you allow that) exists on d20pfsrd.com - I got stuff in there!</p><p></p><p></p><p></p><p>My players don't care for CMB/CMD either, they want the chance to roll good on opposition roll, so we don't use it. I'd rather use CMB/CMD, but I adapt to my group. The point is, if you're GMing a PF game, chuck what you don't want, house-ruling is not against the grain of PF. If you're looking for the perfect game that doesn't need house-ruling, you can only do that yourself, because a single system cannot cover what every possible player will like or dislike mechanically about any particular game - you always adapt the rules to best play for your group. They might be out there, but I've never met a 'purist' for any edition I've played.</p><p></p><p></p><p></p><p></p><p></p><p>Ah, I should have put a smiley face, as that last paranthetic line was supposed to be 'somewhat humorous'.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 6253861, member: 50895"] Sorry, I don't read every thread, and really didn't know that you ever explained that before. I just read the first page of this thread and posted a response. Yeah, that would make a difference. I don't disagree, but what the public might choose does not dismiss that you can choose what can be backwards compatible if you want... (I didn't say that those 3x classes you wanted to play, might need to run through the 'conversion rules' adding a couple feats, etc.) Yes, but no, the 3.5 SRD is missing huge chunks of rules. I had to buy the Bo9S to learn that I hated it, I couldn't look on 3.5 SRD and saved my money on that debacle. Sorry, I know you like it, and that's perfectly fine. I'll even confuse you further by saying I almost never play casters, almost always rangers, paladins, fighters (and other PF martial classes), yet I still cannot stand the Bo9S. So it isn't that wizards are somehow diminished, I don't care to play a wizard, ever (except as an NPC when GMing). Both the PRD and d20pfsrd.com has it all, or is in the process of updating, including eratta. The AP specific traits, monsters and such aren't always included, but that's an IP issue and technically only apply to each specific AP. Even 3PP material (if you allow that) exists on d20pfsrd.com - I got stuff in there! My players don't care for CMB/CMD either, they want the chance to roll good on opposition roll, so we don't use it. I'd rather use CMB/CMD, but I adapt to my group. The point is, if you're GMing a PF game, chuck what you don't want, house-ruling is not against the grain of PF. If you're looking for the perfect game that doesn't need house-ruling, you can only do that yourself, because a single system cannot cover what every possible player will like or dislike mechanically about any particular game - you always adapt the rules to best play for your group. They might be out there, but I've never met a 'purist' for any edition I've played. Ah, I should have put a smiley face, as that last paranthetic line was supposed to be 'somewhat humorous'. [/QUOTE]
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