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I have Demon Queen's Enclave (P2) and Manual of the Planes
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<blockquote data-quote="Jack99" data-source="post: 4577192" data-attributes="member: 53135"><p>Not that I noticed</p><p>One of the hooks involves Winterhaven. Else the time will be spend in the Underdark and in the Shadowfell</p><p>3) Any new magic items</p></blockquote><p>[sblock=New items]</p><p>Death Weapon, level 13+</p><p>Drow House Insignia, level 12+</p><p>Mask of the Matriarch, level 18</p><p>Nightbringer (artifact, paragon level)[/sblock]</p><p></p><p> No sci-fi feel here at all.</p><p></p><p></p><p></p><p>Blade of Cendriane: eladrin ranger path, experts at feystepping and dualwielding longswords, defenders of the remains of an ancient empire.</p><p></p><p>Doomguard Marauder: fighter path. A nihilistic society of mercenaries that believe that the universe is sliding towards destruction, and that everything eventually comes to an end.</p><p></p><p>Gatecrasher: rogue trained in arcana path. Rogue that rocks the planes (sounds weird, but tbh, so did the PP when I read it..</p><p></p><p>Knight of Celestia: paladin path. Icon of virtue, championing the causes of Mt Celestia</p><p></p><p>Malec-Keth Janissary: Swordmage path. Elite products of the tower of Malec-keth, a war-magic academy in the City of Brass.</p><p></p><p>Planeshifter: Warlock or Wizard path. Has extensive knowledge of the planes, loves travelling. Can cast portal in combat!</p><p></p><p>Shadow Captain: warlord path. A hero seeking power in the darkness, the lost souls and spirits.</p><p></p><p>Soul Guide: Cleric Path. Guardian of the dead. Undead hater</p><p></p><p></p><p>A plane onto itself, some say it is a tiny reflection of all that is, everything that has been and everything that will be.</p><p>Ruled by mysterious Lady of Pain, armed with mazes, and still keeping deities, demon princes etc out of Sigil</p><p>Still has 6 wards</p><p>Still has a lot of portals</p><p>etc</p><p></p><p>It's been more than 8 years since I sold my PS collection (yeah, big mistake, I know), so memory is quite fuzzy about the details, but in general, it sounded familiar.</p><p></p><p> Average mostly, although some pieces are really awesome.</p><p></p><p>In Denmark <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p> Level 15 ritual, can make a teleport circle that you can use to travel to. Lasts 24 hours, but can be extended by spending a healing surge. Keep it up for a year and a day, and it becomes permanent.</p><p>[/QUOTE]</p>
[QUOTE="Jack99, post: 4577192, member: 53135"] Not that I noticed One of the hooks involves Winterhaven. Else the time will be spend in the Underdark and in the Shadowfell 3) Any new magic items[/QUOTE] [sblock=New items] Death Weapon, level 13+ Drow House Insignia, level 12+ Mask of the Matriarch, level 18 Nightbringer (artifact, paragon level)[/sblock] No sci-fi feel here at all. Blade of Cendriane: eladrin ranger path, experts at feystepping and dualwielding longswords, defenders of the remains of an ancient empire. Doomguard Marauder: fighter path. A nihilistic society of mercenaries that believe that the universe is sliding towards destruction, and that everything eventually comes to an end. Gatecrasher: rogue trained in arcana path. Rogue that rocks the planes (sounds weird, but tbh, so did the PP when I read it.. Knight of Celestia: paladin path. Icon of virtue, championing the causes of Mt Celestia Malec-Keth Janissary: Swordmage path. Elite products of the tower of Malec-keth, a war-magic academy in the City of Brass. Planeshifter: Warlock or Wizard path. Has extensive knowledge of the planes, loves travelling. Can cast portal in combat! Shadow Captain: warlord path. A hero seeking power in the darkness, the lost souls and spirits. Soul Guide: Cleric Path. Guardian of the dead. Undead hater A plane onto itself, some say it is a tiny reflection of all that is, everything that has been and everything that will be. Ruled by mysterious Lady of Pain, armed with mazes, and still keeping deities, demon princes etc out of Sigil Still has 6 wards Still has a lot of portals etc It's been more than 8 years since I sold my PS collection (yeah, big mistake, I know), so memory is quite fuzzy about the details, but in general, it sounded familiar. Average mostly, although some pieces are really awesome. In Denmark :p Level 15 ritual, can make a teleport circle that you can use to travel to. Lasts 24 hours, but can be extended by spending a healing surge. Keep it up for a year and a day, and it becomes permanent. [/QUOTE]
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I have Demon Queen's Enclave (P2) and Manual of the Planes
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