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I have Dungeon Delve
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<blockquote data-quote="Jack99" data-source="post: 4677417" data-attributes="member: 53135"><p>Some of the delves are positively lethal (but a well-run n+3 after an n+0 and n+1 encounter should be lethal). Most have either some interesting terrain or trap, so that combat do not get too static. There are a few (less than 5 out of 90) where I said to myself: This won't work without some changes - mostly in relation to the area's size. </p><p></p><p>This is of course based on a quick read-through, and not an in-depth analysis. YMMV.</p><p></p><p>As I say in my review (see link if you are not familiar), it's a good book that most DM's should at least consider. Great utility in it. I would probably have rated it higher, but I am one of those DM's that prefer making my own encounters, except if I stumble over something truly awesome.</p><p></p><p>When that is said, I am glad they switched the way Hydra works to mirror what I did for my RHoD conversion (grow two new heads each time it loses HP equal to a surge). Should prove much more fun, compared to the snooze they are if run as in the MM.</p></blockquote><p></p>
[QUOTE="Jack99, post: 4677417, member: 53135"] Some of the delves are positively lethal (but a well-run n+3 after an n+0 and n+1 encounter should be lethal). Most have either some interesting terrain or trap, so that combat do not get too static. There are a few (less than 5 out of 90) where I said to myself: This won't work without some changes - mostly in relation to the area's size. This is of course based on a quick read-through, and not an in-depth analysis. YMMV. As I say in my review (see link if you are not familiar), it's a good book that most DM's should at least consider. Great utility in it. I would probably have rated it higher, but I am one of those DM's that prefer making my own encounters, except if I stumble over something truly awesome. When that is said, I am glad they switched the way Hydra works to mirror what I did for my RHoD conversion (grow two new heads each time it loses HP equal to a surge). Should prove much more fun, compared to the snooze they are if run as in the MM. [/QUOTE]
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