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<blockquote data-quote="WalterKovacs" data-source="post: 5523892" data-attributes="member: 63763"><p>It sounds like it only prevents the save the first turn from the looks of it. Basically the enemy has to find a way to end it's turn away from the allies, which could mean provoking O/A's and end up causing more damage, just for a chance to save. </p><p> </p><p>The servant of vice doesn't count as an ally (it's only a conjuration).</p><p> </p><p>As far as fluff goes, they have a little write up at the start of the class write up, and then a bigger one at the start of the section with their at-will and other vice based features. They do a good job of showing how different the two vices are ... a blackguard of domination and a blackguard of fury would probably HATE each other in the same way a CN rogue and a paladin in a 3.5 game would. They are presented sort of as representative of order and chaos in a way, and sort of give some tips on how to play the character, as well as show the "path to evil" that either could slide down, either going to full blown tyranny or indiscriminate destruction for each of the vices.</p><p> </p><p></p><p> </p><p>Nope. It does go with the "two are presented in this book" language, but outside of that, doesn't really hint at what they could be.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 5523892, member: 63763"] It sounds like it only prevents the save the first turn from the looks of it. Basically the enemy has to find a way to end it's turn away from the allies, which could mean provoking O/A's and end up causing more damage, just for a chance to save. The servant of vice doesn't count as an ally (it's only a conjuration). As far as fluff goes, they have a little write up at the start of the class write up, and then a bigger one at the start of the section with their at-will and other vice based features. They do a good job of showing how different the two vices are ... a blackguard of domination and a blackguard of fury would probably HATE each other in the same way a CN rogue and a paladin in a 3.5 game would. They are presented sort of as representative of order and chaos in a way, and sort of give some tips on how to play the character, as well as show the "path to evil" that either could slide down, either going to full blown tyranny or indiscriminate destruction for each of the vices. Nope. It does go with the "two are presented in this book" language, but outside of that, doesn't really hint at what they could be. [/QUOTE]
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