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I have Heroes of Shadows
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<blockquote data-quote="Insight" data-source="post: 5524346" data-attributes="member: 11437"><p>I picked up Heroes of Shadow at my FLGS last night. I was not at all expecting to see it in stores yet, so I was pleasantly surprised.</p><p></p><p>We had a new game starting last night, so I convinced the DM to let me test out the Vampire. We were level 5. I made a Human Vampire. It turned out to be a fairly good striker and I never had any trouble running out of healing surges. Also, obviously, I took Durable as a feat. </p><p></p><p>Once, I was able to take advantage of Blood is Life: "during a rest, when you have surplus surges, you go back to your starting value and heal to full" power. Twice, I was able to spend a surge on Feral Assault to gain the extra 2d8 damage.</p><p></p><p>The most important thing is temporary hit points. The Vampire has a way to give himself temps and we had a Valor Bard also giving out temps. I'm not sure how survivable the Vampire would be without that ability.</p></blockquote><p></p>
[QUOTE="Insight, post: 5524346, member: 11437"] I picked up Heroes of Shadow at my FLGS last night. I was not at all expecting to see it in stores yet, so I was pleasantly surprised. We had a new game starting last night, so I convinced the DM to let me test out the Vampire. We were level 5. I made a Human Vampire. It turned out to be a fairly good striker and I never had any trouble running out of healing surges. Also, obviously, I took Durable as a feat. Once, I was able to take advantage of Blood is Life: "during a rest, when you have surplus surges, you go back to your starting value and heal to full" power. Twice, I was able to spend a surge on Feral Assault to gain the extra 2d8 damage. The most important thing is temporary hit points. The Vampire has a way to give himself temps and we had a Valor Bard also giving out temps. I'm not sure how survivable the Vampire would be without that ability. [/QUOTE]
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