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I have something... THE TARRASQUE!
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<blockquote data-quote="Derren" data-source="post: 6358924" data-attributes="member: 2518"><p>Is the automatic hit at 20 still in the game? If yes then killing or at least driving off the Tarrasque gets easy when you start houseruling "because it makes sense".</p><p></p><p>Required:</p><p>- Magic Carpet or other forms of flying which allows you to carry lots of stuff</p><p>- A magical container filled with lots and lots of acid flasks.</p><p></p><p>Fly above the 120ft fear radius to not get disadvantage and then throw a flask at the Tarrasque every turn. Technically it is out of range of the flask, but it just makes sense that the flask falls downward and has a chance to hit it even when out of range, right? Or you could just fly lower and wait 1 minute for the fear to wear off before attacking.</p><p></p><p>So that are 2d6 acid damage every 20 turns on average with no chance of retaliation.</p></blockquote><p></p>
[QUOTE="Derren, post: 6358924, member: 2518"] Is the automatic hit at 20 still in the game? If yes then killing or at least driving off the Tarrasque gets easy when you start houseruling "because it makes sense". Required: - Magic Carpet or other forms of flying which allows you to carry lots of stuff - A magical container filled with lots and lots of acid flasks. Fly above the 120ft fear radius to not get disadvantage and then throw a flask at the Tarrasque every turn. Technically it is out of range of the flask, but it just makes sense that the flask falls downward and has a chance to hit it even when out of range, right? Or you could just fly lower and wait 1 minute for the fear to wear off before attacking. So that are 2d6 acid damage every 20 turns on average with no chance of retaliation. [/QUOTE]
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Community
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I have something... THE TARRASQUE!
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