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<blockquote data-quote="Tormyr" data-source="post: 6441000" data-attributes="member: 6776887"><p>You keep saying bounded accuracy is broken by different things. I do not think it means what you think it means. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Sure, there is a trade off between sword and board and two weapon fighting, but that is nothing new. For the purposes of discussion, if one were to give the SAB a magical shield, one might as well give the THF another magical weapon. The specializations increase the differentiation between the two.</p><p></p><p>Magic armor isn't common in this game. It is Rare. At the point where large magical AC bonuses are kicking in, the bad guys either have high to hit bonuses (high CR) or there are so many of them that some hits are going to get through anyway (low CR).</p><p></p><p>The bounded accuracy still works because the heavily armored fighter (+3 plate, +2 shield) is still within range of a majority (anything with a +6 to hit or a magic user) of the creatures in the MM without needing a crit.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 6441000, member: 6776887"] You keep saying bounded accuracy is broken by different things. I do not think it means what you think it means. ;) Sure, there is a trade off between sword and board and two weapon fighting, but that is nothing new. For the purposes of discussion, if one were to give the SAB a magical shield, one might as well give the THF another magical weapon. The specializations increase the differentiation between the two. Magic armor isn't common in this game. It is Rare. At the point where large magical AC bonuses are kicking in, the bad guys either have high to hit bonuses (high CR) or there are so many of them that some hits are going to get through anyway (low CR). The bounded accuracy still works because the heavily armored fighter (+3 plate, +2 shield) is still within range of a majority (anything with a +6 to hit or a magic user) of the creatures in the MM without needing a crit. [/QUOTE]
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