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<blockquote data-quote="Falling Icicle" data-source="post: 6447202" data-attributes="member: 17077"><p>I see your point. It would be disappointing to find a +1 shield and not get any benefit from it because you already had +1 armor. That said, not all magic items are useful for all characters. A 20 Str barbarian doesn't get any benefit from wearing gauntlets of ogre power, for example.</p><p></p><p></p><p></p><p>It is true that magic items are optional, but I think it's safe to say that most people include magic items in their games. Some groups include more of them than others, but I don't think I'm making any great leap in assuming that games that don't include any magic items at all are pretty rare. In any case, any rule that is designed for the game should be balanced, optional or not. Feats are also optional, but people would certainly complain if feats were wildly imbalanced and game breaking, and they'd have every right to. Fortunately, they are not.</p><p></p><p>Just to be clear, I'm not saying that the magic items in 5e are broken. I will wait until I have the DMG and see them in play before I make any final judgment on that matter. I'm just saying that the fact that they're optional wouldn't be a very good excuse if they were broken.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 6447202, member: 17077"] I see your point. It would be disappointing to find a +1 shield and not get any benefit from it because you already had +1 armor. That said, not all magic items are useful for all characters. A 20 Str barbarian doesn't get any benefit from wearing gauntlets of ogre power, for example. It is true that magic items are optional, but I think it's safe to say that most people include magic items in their games. Some groups include more of them than others, but I don't think I'm making any great leap in assuming that games that don't include any magic items at all are pretty rare. In any case, any rule that is designed for the game should be balanced, optional or not. Feats are also optional, but people would certainly complain if feats were wildly imbalanced and game breaking, and they'd have every right to. Fortunately, they are not. Just to be clear, I'm not saying that the magic items in 5e are broken. I will wait until I have the DMG and see them in play before I make any final judgment on that matter. I'm just saying that the fact that they're optional wouldn't be a very good excuse if they were broken. [/QUOTE]
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