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I have the PHII...
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<blockquote data-quote="Shade" data-source="post: 2815265" data-attributes="member: 287"><p>Got it yesterday. This book <strong>rocks</strong>!</p><p></p><p>Both the feats and spells chapters are the strongest part of the book. I'm sure some folks will cry "power creep!" when they read 'em, but I think they've <em>finally</em> made a book where the bulk of the feats are on par with the core feats. I can see easily half of them in frequent use. I like the fact that they've gotten experimental with the spells, trying multi-school spells, liberally using casting times of swift and immediate actions, and allowing spells to be ended early for a greater effect.</p><p></p><p>I think that the PHB II is a watershed book in the evolution of D&D. Many of the future supplements are going to use these feats and spells as springboards for ideas and where the limits may lie.</p><p></p><p>Just a few personal highlights so far:</p><p></p><ul> <li data-xf-list-type="ul"><em>Chain Dispel</em>: 8th-level spell that affects multiple opponents and ramps the max caster level bonus to +25</li> <li data-xf-list-type="ul"><em>Greater Mirror Image</em>: Functions as normal mirror image, but adds an additional image each round. Max 8 images; if you drop below 8, one replenishes on next round.</li> <li data-xf-list-type="ul">Melee Weapon Mastery: Provides bonuses to attack and damage based on weapon category (bludgeoning/piercing/slashing) rather than specific weapon.</li> </ul></blockquote><p></p>
[QUOTE="Shade, post: 2815265, member: 287"] Got it yesterday. This book [B]rocks[/B]! Both the feats and spells chapters are the strongest part of the book. I'm sure some folks will cry "power creep!" when they read 'em, but I think they've [I]finally[/I] made a book where the bulk of the feats are on par with the core feats. I can see easily half of them in frequent use. I like the fact that they've gotten experimental with the spells, trying multi-school spells, liberally using casting times of swift and immediate actions, and allowing spells to be ended early for a greater effect. I think that the PHB II is a watershed book in the evolution of D&D. Many of the future supplements are going to use these feats and spells as springboards for ideas and where the limits may lie. Just a few personal highlights so far: [list] [*][I]Chain Dispel[/I]: 8th-level spell that affects multiple opponents and ramps the max caster level bonus to +25 [*][I]Greater Mirror Image[/I]: Functions as normal mirror image, but adds an additional image each round. Max 8 images; if you drop below 8, one replenishes on next round. [*]Melee Weapon Mastery: Provides bonuses to attack and damage based on weapon category (bludgeoning/piercing/slashing) rather than specific weapon. [/list] [/QUOTE]
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