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I have the worst Paladin ever!
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<blockquote data-quote="Slit518" data-source="post: 7297275" data-attributes="member: 6803713"><p>To answer most of the questions, the game is two people.</p><p></p><p>Another player and I alternate DMing during the session, we do a scene-by-scene type of thing.</p><p></p><p>His character is a human fighter.</p><p></p><p>We started at level 5, and the story entails we are hired mercenaries, transporting an invaluable holy relic to a client. It is something akin to the Arc of the Covenant.</p><p></p><p>While transporting our carriage got ambushed by chariot riders (this takes place in the desert), by an opposing faction that does not recognize any religion other than their own. They must of got word that this religious "artifact" was on transport and wanted to take or destroy it.</p><p></p><p>Either way, our carriage flipped and was not salvageable.</p><p></p><p>When we woke the ark was missing.</p><p></p><p>Our character's main objective is to still get the ark and bring it to the person of high renowned who will pay a lot for such a relic.</p><p></p><p>But, along the way we ended up in a town under a lake where many different types of residents live and reside. Most of the population is Gnome & Dwarf, but other races live there as well.</p><p></p><p>The good things my character has done that I can remember -</p><p></p><p>Healed a wounded carriage guard and transported him toward the village where he unfortunately died to poisonous scorpions on the way.</p><p>Helped aid a Triton on a pilgrimage to fulfill their journey and duty of delving into his' family's crypt and slaying a hydra.</p><p>Helped aid some gnomes in a burning house fire, killing the menacing gnolls nearby.</p><p>Helped get a rare flower for a tavern owner that he needed to complete an alchemical recipe.</p><p>Took in a mindless Dwarf that was being used as a slave by Tieflings, and he is keeping him around until he can either return control back to the Dwarf or finally lay him to rest if it is not possible to return the Dwarf back to his former self.</p><p>I am sure there are others, but I can not think of them at the moment.</p><p></p><p>The only bad things he did was kill a Tiefling lady he was on a date with because he thinks Tieflings are scum.</p><p>Burned down a tavern that he saw as filth because it had cannibalistic goblins as chefs, patrons that didn't seem to care about anything but alcohol & sex, he felt the world would be better off without this place.</p><p></p><p>To address the question, "What was he doing in a place like that to begin with?" the gnome who lost his house to a fire said he wanted to stay at that place specifically (my character doesn't know the town, he doesn't live there and is just a traveler) since my character offered to pay for his room and board. Once he found out what it was he was disgusted, and filled with rage after finding out this guy took advantage of my character's kindness by wanting to be held up in a place like this (and yes, I tried to persuade him otherwise).</p><p></p><p>Also, these irrational fits of uncontrollable rage can be explained by the carriage accident in the opening scene. He could of sustained some long-term brain damage that causes uncontrollable anger at things that he was just appalled at before.</p><p></p><p>I may later have my character go through some redemption phase, where he realizes that not all x, y, z are bad, and that evil & good lurk in all beings, not just x, y, z.</p><p></p><p></p><p></p><p>My thoughts exactly. We live in a modern age where it is easier to have understanding, compassion, tolerance, etc...</p><p></p><p>In a medieval setting, the world was very dark, very superstitious, knowledge wasn't as great. The unknown was scary and xenophobia existed. It wasn't uncommon for warriors of "good" to indiscriminately exterminate what they deemed "evil" or "unworthy."</p><p></p><p>In fact, that still happens today in parts of the world!</p></blockquote><p></p>
[QUOTE="Slit518, post: 7297275, member: 6803713"] To answer most of the questions, the game is two people. Another player and I alternate DMing during the session, we do a scene-by-scene type of thing. His character is a human fighter. We started at level 5, and the story entails we are hired mercenaries, transporting an invaluable holy relic to a client. It is something akin to the Arc of the Covenant. While transporting our carriage got ambushed by chariot riders (this takes place in the desert), by an opposing faction that does not recognize any religion other than their own. They must of got word that this religious "artifact" was on transport and wanted to take or destroy it. Either way, our carriage flipped and was not salvageable. When we woke the ark was missing. Our character's main objective is to still get the ark and bring it to the person of high renowned who will pay a lot for such a relic. But, along the way we ended up in a town under a lake where many different types of residents live and reside. Most of the population is Gnome & Dwarf, but other races live there as well. The good things my character has done that I can remember - Healed a wounded carriage guard and transported him toward the village where he unfortunately died to poisonous scorpions on the way. Helped aid a Triton on a pilgrimage to fulfill their journey and duty of delving into his' family's crypt and slaying a hydra. Helped aid some gnomes in a burning house fire, killing the menacing gnolls nearby. Helped get a rare flower for a tavern owner that he needed to complete an alchemical recipe. Took in a mindless Dwarf that was being used as a slave by Tieflings, and he is keeping him around until he can either return control back to the Dwarf or finally lay him to rest if it is not possible to return the Dwarf back to his former self. I am sure there are others, but I can not think of them at the moment. The only bad things he did was kill a Tiefling lady he was on a date with because he thinks Tieflings are scum. Burned down a tavern that he saw as filth because it had cannibalistic goblins as chefs, patrons that didn't seem to care about anything but alcohol & sex, he felt the world would be better off without this place. To address the question, "What was he doing in a place like that to begin with?" the gnome who lost his house to a fire said he wanted to stay at that place specifically (my character doesn't know the town, he doesn't live there and is just a traveler) since my character offered to pay for his room and board. Once he found out what it was he was disgusted, and filled with rage after finding out this guy took advantage of my character's kindness by wanting to be held up in a place like this (and yes, I tried to persuade him otherwise). Also, these irrational fits of uncontrollable rage can be explained by the carriage accident in the opening scene. He could of sustained some long-term brain damage that causes uncontrollable anger at things that he was just appalled at before. I may later have my character go through some redemption phase, where he realizes that not all x, y, z are bad, and that evil & good lurk in all beings, not just x, y, z. My thoughts exactly. We live in a modern age where it is easier to have understanding, compassion, tolerance, etc... In a medieval setting, the world was very dark, very superstitious, knowledge wasn't as great. The unknown was scary and xenophobia existed. It wasn't uncommon for warriors of "good" to indiscriminately exterminate what they deemed "evil" or "unworthy." In fact, that still happens today in parts of the world! [/QUOTE]
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