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I heard that there is a "fix" to Time Stop...
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<blockquote data-quote="Magus_Jerel" data-source="post: 128506" data-attributes="member: 3940"><p>pg 121 -</p><p>For almost all purposes there is no relevance to the end of a round or the beginning of a round.</p><p></p><p>Having read the text of the feather fall spell - I see nothing within it that requires it be your turn to cast it in any shape way or form, or for that matter be falling to cast it. (while you would not do so as a practical matter)</p><p></p><p>Under this interpretation of "unable to act until it is your turn" - you CANNOT cast feather fall if your opponent activates a pit trap and makes you fall in it, as the very ACTION of casting a quickened spell is IMPOSSIBLE unless it is "your turn".</p><p></p><p>There is no text that allows this condition to occur for feather fall - and not some other spell.</p><p></p><p>It is a question of can I or can I not cast ANY quickened spell when it is not "my turn".</p><p></p><p>If the answer is no, then I cannot use feather fall to stop myself from falling into the pit trap my enemy triggered.</p><p></p><p>If the answer is yes - then I can cast this quickened spell, just as I can any other - subject to the limit of one "quickened spell" per round.</p></blockquote><p></p>
[QUOTE="Magus_Jerel, post: 128506, member: 3940"] pg 121 - For almost all purposes there is no relevance to the end of a round or the beginning of a round. Having read the text of the feather fall spell - I see nothing within it that requires it be your turn to cast it in any shape way or form, or for that matter be falling to cast it. (while you would not do so as a practical matter) Under this interpretation of "unable to act until it is your turn" - you CANNOT cast feather fall if your opponent activates a pit trap and makes you fall in it, as the very ACTION of casting a quickened spell is IMPOSSIBLE unless it is "your turn". There is no text that allows this condition to occur for feather fall - and not some other spell. It is a question of can I or can I not cast ANY quickened spell when it is not "my turn". If the answer is no, then I cannot use feather fall to stop myself from falling into the pit trap my enemy triggered. If the answer is yes - then I can cast this quickened spell, just as I can any other - subject to the limit of one "quickened spell" per round. [/QUOTE]
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I heard that there is a "fix" to Time Stop...
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