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I heard that there is a "fix" to Time Stop...
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<blockquote data-quote="Caliban" data-source="post: 129808" data-attributes="member: 284"><p>Since the second line of the <em>time stop</em> spell description states "in fact, <strong>you speed up</strong> so greatly that all other creatures seem frozen, though they are actually still moving at their normal speed", I have to believe that time stop does indeed make the character move faster. </p><p></p><p>The x1.5 jump thing is just an inconsistancy, of which there are several in D&D, and always have been.</p><p></p><p></p><p></p><p>I'm afraid I have to disagree. Both spells explicitly state that the character is sped up, and give one or more extra actions as a result. <em>Time stop</em> is just a more extreme form. And at 17th level, I don't think that your ability to jump is really going to be relevent if you can cast <em>time stop</em>. If you need to get somewhere you can <em>fly</em> or <em>dimension door</em> there. I think they simply didn't think about a 17th level wizard trying to do a running broad jump after casting <em>time stop</em>, because realistically, he will never need to. </p><p></p><p>In this instance, I think you are trying to oversimplify <em>time stop</em>, and severely curtailing the utility of a 9th level spell as a result. </p><p></p><p>I'm not sure if there is any point in discussing it further, as we both have our own view about what the spell is really doing, and are adjudicating it based on that. Both of our interpretations go beyond what is stated in the spell description (although both of them are based on it). They have to, to keep the spell from being abused. Until WOTC finally puts out some real errata on the spell, I don't think we will agree on the details of how to adjudicate it, because we have different theories about how the magic is working. </p><p></p><p>Speaking from a strict game mechanic view point, I am satisfied that <em>haste</em> doesn't grant any extra actions within the <em>time stop</em>, and that was my main concern (because I see that as the game breaking abuse). Everything else is just arguing details.</p></blockquote><p></p>
[QUOTE="Caliban, post: 129808, member: 284"] Since the second line of the [i]time stop[/i] spell description states "in fact, [b]you speed up[/b] so greatly that all other creatures seem frozen, though they are actually still moving at their normal speed", I have to believe that time stop does indeed make the character move faster. The x1.5 jump thing is just an inconsistancy, of which there are several in D&D, and always have been. [b][/B] I'm afraid I have to disagree. Both spells explicitly state that the character is sped up, and give one or more extra actions as a result. [i]Time stop[/i] is just a more extreme form. And at 17th level, I don't think that your ability to jump is really going to be relevent if you can cast [i]time stop[/i]. If you need to get somewhere you can [i]fly[/i] or [i]dimension door[/i] there. I think they simply didn't think about a 17th level wizard trying to do a running broad jump after casting [i]time stop[/i], because realistically, he will never need to. In this instance, I think you are trying to oversimplify [i]time stop[/i], and severely curtailing the utility of a 9th level spell as a result. I'm not sure if there is any point in discussing it further, as we both have our own view about what the spell is really doing, and are adjudicating it based on that. Both of our interpretations go beyond what is stated in the spell description (although both of them are based on it). They have to, to keep the spell from being abused. Until WOTC finally puts out some real errata on the spell, I don't think we will agree on the details of how to adjudicate it, because we have different theories about how the magic is working. Speaking from a strict game mechanic view point, I am satisfied that [i]haste[/i] doesn't grant any extra actions within the [i]time stop[/i], and that was my main concern (because I see that as the game breaking abuse). Everything else is just arguing details. [/QUOTE]
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I heard that there is a "fix" to Time Stop...
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