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I heard that there is a "fix" to Time Stop...
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<blockquote data-quote="KarinsDad" data-source="post: 133193" data-attributes="member: 2011"><p>Hmmm.</p><p></p><p>I wasn’t trying to do that.</p><p></p><p>I was trying to find a good way to adjudicate Time Stop.</p><p></p><p>Tzarevitch’s method does that.</p><p></p><p>I agreed with Caliban that the way Time Stop is written in the book that Haste “stacked” onto it would make it unbalancing. The reason for that, however, is that the Wizard within the Time Stop can then cast a maximum of 15 spells (if he rolls the D4), all of which can work (normal, hasted, and quickened). Dropping that to 10 max (by not stacking) where 5 are at best Quickened is more balanced.</p><p></p><p>However, with Tzarevitch’s method, there are a lot of spells which will no longer work with Time Stop. I would estimate that without the use of feats, more than 80% of the spells which previously worked fine with Time Stop would no longer work.</p><p></p><p>Hence, there is balance there.</p><p></p><p>Does that mean that you cannot find good spell combinations to work with Tzarevitch’s method? Of course it doesn’t.</p><p></p><p>But, you also cannot just use any old spell you happen to have memorized either.</p><p></p><p>You must have spells with a duration that effect others, or spells with a duration where others have to make a save each round, or you must have meta-magicked spells (obviously easier for a Sorcerer) in order to seriously effect others.</p><p></p><p>You gain something (Haste definitively works with this house rule), but you lose more (instantaneous spells like Fireball do not work without a feat, you cannot pick up just any item you find, duration ticks off on spells, etc.). Plus, the spell is a lot easier to adjudicate.</p><p></p><p></p><p>One note on Tzarevitch’s method: I would change it from 50 pounds to whatever is in the spell caster’s possession when he casts the spell. Not all spell casters are arcane Wizards with light loads. Some are Clerics with the Trickery feat or even Dragons. It would be tough on the Cleric if he could not move due to his equipment and armor falling outside of the 50 pound limit.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 133193, member: 2011"] Hmmm. I wasn’t trying to do that. I was trying to find a good way to adjudicate Time Stop. Tzarevitch’s method does that. I agreed with Caliban that the way Time Stop is written in the book that Haste “stacked” onto it would make it unbalancing. The reason for that, however, is that the Wizard within the Time Stop can then cast a maximum of 15 spells (if he rolls the D4), all of which can work (normal, hasted, and quickened). Dropping that to 10 max (by not stacking) where 5 are at best Quickened is more balanced. However, with Tzarevitch’s method, there are a lot of spells which will no longer work with Time Stop. I would estimate that without the use of feats, more than 80% of the spells which previously worked fine with Time Stop would no longer work. Hence, there is balance there. Does that mean that you cannot find good spell combinations to work with Tzarevitch’s method? Of course it doesn’t. But, you also cannot just use any old spell you happen to have memorized either. You must have spells with a duration that effect others, or spells with a duration where others have to make a save each round, or you must have meta-magicked spells (obviously easier for a Sorcerer) in order to seriously effect others. You gain something (Haste definitively works with this house rule), but you lose more (instantaneous spells like Fireball do not work without a feat, you cannot pick up just any item you find, duration ticks off on spells, etc.). Plus, the spell is a lot easier to adjudicate. One note on Tzarevitch’s method: I would change it from 50 pounds to whatever is in the spell caster’s possession when he casts the spell. Not all spell casters are arcane Wizards with light loads. Some are Clerics with the Trickery feat or even Dragons. It would be tough on the Cleric if he could not move due to his equipment and armor falling outside of the 50 pound limit. [/QUOTE]
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I heard that there is a "fix" to Time Stop...
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