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<blockquote data-quote="Axiomatic Unicorn" data-source="post: 79912" data-attributes="member: 1974"><p><strong>Re: Re: Solars are cool</strong></p><p></p><p></p><p></p><p>Are you actually implying that those of us who don't pretend the system works don't want to think about it?</p><p></p><p>The absurdity of this line of thinking is that if you DON'T think, the CR system works moderately well. It is when you try to do anything interesting with the encounters that the system completely collapses. </p><p></p><p>For advanced DMs thinking of new ways to present challenges is routine. So, it turns out that doing your own thinking and the CR system being a failure are completely compatible concepts.</p><p></p><p>On the other side of the coin, newbie DMs need something simple to help them learn. Forcing them to think of ways to deal with the failures of the system defeats the purpose.</p><p></p><p>Do you claim that adding 1 level of fighter to a creature is the same as increasing its hit dice by 50%? This is the CR system.</p><p></p><p>If you are using the CR system as written, your 7th level PCs should have around 19,000 gp of gear each. Do you claim that a single fighter 7 with 7,200 gp of gear is going to drain 25% of the resources from your party?</p></blockquote><p></p>
[QUOTE="Axiomatic Unicorn, post: 79912, member: 1974"] [b]Re: Re: Solars are cool[/b] Are you actually implying that those of us who don't pretend the system works don't want to think about it? The absurdity of this line of thinking is that if you DON'T think, the CR system works moderately well. It is when you try to do anything interesting with the encounters that the system completely collapses. For advanced DMs thinking of new ways to present challenges is routine. So, it turns out that doing your own thinking and the CR system being a failure are completely compatible concepts. On the other side of the coin, newbie DMs need something simple to help them learn. Forcing them to think of ways to deal with the failures of the system defeats the purpose. Do you claim that adding 1 level of fighter to a creature is the same as increasing its hit dice by 50%? This is the CR system. If you are using the CR system as written, your 7th level PCs should have around 19,000 gp of gear each. Do you claim that a single fighter 7 with 7,200 gp of gear is going to drain 25% of the resources from your party? [/QUOTE]
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