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<blockquote data-quote="Uller" data-source="post: 80466" data-attributes="member: 413"><p>Maybe...from my POV, the glass is half full...(now that we're using metaphors)</p><p></p><p>I think we are in total agreement: CRs are messed up. But we look at it from different angles.</p><p></p><p>I look at it as CRs are messed up, but by making some simple judgement calls a DM can make it work. And I'm obviously not the only one as there are plenty of people around here who seem to use the system or some variation. And I definately DO NOT limit things to simple encounters. I stick character classes on my monsters all the time and have even had fights with THREE sides. Maybe I don't see it because I stick with low level campaigns. None of us are that interested in playing above 12th level or so, so seeing the CRs for dragons and solars doesn't really matter to us.</p><p></p><p>You seem to come at it from more critical view...nothing wrong with criticism...criticize away. </p><p></p><p>And I'm sorry...but you do come across as having some sort of WotC axe to grind on this issue. And if you recall, I wasn't the only one to say that(and I wasn't attacking you...an attack would have been more like "Stop sounding so hostile you bitter little man(or woman)!" All I said was: "You seem to hold some sort of hostility toward the CR system...strange." Meaning I don't find your criticism of the CR system to be strange(because it certainly has its flaws)...merely your tone(which, as you said, is hard to convey in ASCII)</p><p></p><p>Oh...and as for the circumstance modifier thing...I fail to see your arguement. If modifying EL and XP awards based on circumstances is a cop out for the EL system(which it clearly is not...even the system you suggested requires the DM to look at the circumstances and adjust) then why is it not a cop out for skills checks(or any other time that circumstance adjustments might come into play)? I don't see how you could do any XP system that awards PCs for overcoming challenges with out taking into the circumstances surrounding those challenges. For instance...if a party faces 10 encounters with no chance for rest, I would increase the XP for the last 5 or so encounters. If they face 10 and rest between each, then clearly they deserve less XP.</p></blockquote><p></p>
[QUOTE="Uller, post: 80466, member: 413"] Maybe...from my POV, the glass is half full...(now that we're using metaphors) I think we are in total agreement: CRs are messed up. But we look at it from different angles. I look at it as CRs are messed up, but by making some simple judgement calls a DM can make it work. And I'm obviously not the only one as there are plenty of people around here who seem to use the system or some variation. And I definately DO NOT limit things to simple encounters. I stick character classes on my monsters all the time and have even had fights with THREE sides. Maybe I don't see it because I stick with low level campaigns. None of us are that interested in playing above 12th level or so, so seeing the CRs for dragons and solars doesn't really matter to us. You seem to come at it from more critical view...nothing wrong with criticism...criticize away. And I'm sorry...but you do come across as having some sort of WotC axe to grind on this issue. And if you recall, I wasn't the only one to say that(and I wasn't attacking you...an attack would have been more like "Stop sounding so hostile you bitter little man(or woman)!" All I said was: "You seem to hold some sort of hostility toward the CR system...strange." Meaning I don't find your criticism of the CR system to be strange(because it certainly has its flaws)...merely your tone(which, as you said, is hard to convey in ASCII) Oh...and as for the circumstance modifier thing...I fail to see your arguement. If modifying EL and XP awards based on circumstances is a cop out for the EL system(which it clearly is not...even the system you suggested requires the DM to look at the circumstances and adjust) then why is it not a cop out for skills checks(or any other time that circumstance adjustments might come into play)? I don't see how you could do any XP system that awards PCs for overcoming challenges with out taking into the circumstances surrounding those challenges. For instance...if a party faces 10 encounters with no chance for rest, I would increase the XP for the last 5 or so encounters. If they face 10 and rest between each, then clearly they deserve less XP. [/QUOTE]
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