Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
I hope I'm wrong about this
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Axiomatic Unicorn" data-source="post: 80712" data-attributes="member: 1974"><p>At the risk of sounding like a broken record, I don't even have any vehemence against the CR system. It doesn't work well for anythign more than basic gaming unless you do a lot of modifying. OK, no big deal. Toss it aside because I don't need it.</p><p>No harm, no foul. </p><p></p><p>The topic came up, and I stated my position.</p><p></p><p>I do have some vehemence against people who BOTH say I am wrong AND don't make the slightest effort to establish it. The CR topic is almost secondary. </p><p></p><p>Make no mistake, I enjoy toying with people who make illogical statements. If I was not having fun, I would not spend my time on the boards. (BTW, I am not counting you in the illogical group, you joined in after that point. I don't think you have demonstrated that the CR system works, but the focus of our debate has been a bit different. You have been both rational and reasonable)</p><p></p><p></p><p></p><p>(at this point I am literally chuckling)</p><p></p><p></p><p></p><p>Fair enough, and it may have been misleading for me to bring the whole circumstance angle into it. </p><p></p><p></p><p></p><p>Neither have I. But my point remains, strictly speaking you should not have to gauge it. If you use the CR system, most of the time you should be able to just run some simple math and have the CR. If you have to gauge it every time, then what is the point in having a system that claims to tell you the answer. Even when the system is correct, you have to do a quick judegment to make certain. If the CR system does not save you the effort of making that judgement, what is it saving you?</p><p></p><p>Everyone seems to agree that CRs are an art not a science. So why have I got a bunch of math formulas?</p><p></p><p>Based on your comments, I get the feeling that you don't REALLY use the CRs any more than I do. You may use them as a baseline, but then you make your own assessment as to the real CR each time. You may decide the CR was right, but you assess it. Then you run the numbers through the DMG experience tables. The DMG experience tables are very nice. I like them. I prefer a slower advancement, but that is no big deal. (after all, the prescribed advancement rate is disposable <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) </p><p></p><p>But I don't think you rely on the CR system to give you the right answer. Mostly, you rely on your judgement to accurately "gauge it".</p><p></p><p>Which is what I do.</p></blockquote><p></p>
[QUOTE="Axiomatic Unicorn, post: 80712, member: 1974"] At the risk of sounding like a broken record, I don't even have any vehemence against the CR system. It doesn't work well for anythign more than basic gaming unless you do a lot of modifying. OK, no big deal. Toss it aside because I don't need it. No harm, no foul. The topic came up, and I stated my position. I do have some vehemence against people who BOTH say I am wrong AND don't make the slightest effort to establish it. The CR topic is almost secondary. Make no mistake, I enjoy toying with people who make illogical statements. If I was not having fun, I would not spend my time on the boards. (BTW, I am not counting you in the illogical group, you joined in after that point. I don't think you have demonstrated that the CR system works, but the focus of our debate has been a bit different. You have been both rational and reasonable) (at this point I am literally chuckling) Fair enough, and it may have been misleading for me to bring the whole circumstance angle into it. Neither have I. But my point remains, strictly speaking you should not have to gauge it. If you use the CR system, most of the time you should be able to just run some simple math and have the CR. If you have to gauge it every time, then what is the point in having a system that claims to tell you the answer. Even when the system is correct, you have to do a quick judegment to make certain. If the CR system does not save you the effort of making that judgement, what is it saving you? Everyone seems to agree that CRs are an art not a science. So why have I got a bunch of math formulas? Based on your comments, I get the feeling that you don't REALLY use the CRs any more than I do. You may use them as a baseline, but then you make your own assessment as to the real CR each time. You may decide the CR was right, but you assess it. Then you run the numbers through the DMG experience tables. The DMG experience tables are very nice. I like them. I prefer a slower advancement, but that is no big deal. (after all, the prescribed advancement rate is disposable :) ) But I don't think you rely on the CR system to give you the right answer. Mostly, you rely on your judgement to accurately "gauge it". Which is what I do. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I hope I'm wrong about this
Top