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General Tabletop Discussion
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I hope the three core rulebooks have a "DM's clause".
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<blockquote data-quote="Greatwyrm" data-source="post: 3729192" data-attributes="member: 479"><p>While the DM is the final arbiter, a written rule really isn't necessary. Optional rules and 3rd party material, or even stuff from <em>Dragon </em>or <em>Dungeon</em>, can pretty easily be denied out of hand. But when you start tinkering with the core stuff of the PHB, you should have a decent reason. As long as you can explain to your players why you're doing it, an actual rule isn't needed.</p><p></p><p>It may not fit your campaign history or style. You may feel a rule or system is overpowered or underpowered. Whatever it is, just make your case and see if you can come to an agreement. In my last game, I wanted to make some changes to Improved Trip and the metamagic feats. After some discussion, I won over my players on Improved Trip. But, one of the guys brought up some things I hadn't considered on the metamagic feats and I ultimately went with something fairly different than what I started with. If I'd just pointed to the rule and said "so there", I'd have ticked off the fighter player and made a kind of dumb decision on the metamagic rules.</p></blockquote><p></p>
[QUOTE="Greatwyrm, post: 3729192, member: 479"] While the DM is the final arbiter, a written rule really isn't necessary. Optional rules and 3rd party material, or even stuff from [I]Dragon [/I]or [I]Dungeon[/I], can pretty easily be denied out of hand. But when you start tinkering with the core stuff of the PHB, you should have a decent reason. As long as you can explain to your players why you're doing it, an actual rule isn't needed. It may not fit your campaign history or style. You may feel a rule or system is overpowered or underpowered. Whatever it is, just make your case and see if you can come to an agreement. In my last game, I wanted to make some changes to Improved Trip and the metamagic feats. After some discussion, I won over my players on Improved Trip. But, one of the guys brought up some things I hadn't considered on the metamagic feats and I ultimately went with something fairly different than what I started with. If I'd just pointed to the rule and said "so there", I'd have ticked off the fighter player and made a kind of dumb decision on the metamagic rules. [/QUOTE]
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I hope the three core rulebooks have a "DM's clause".
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