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*Pathfinder & Starfinder
I hope the three core rulebooks have a "DM's clause".
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<blockquote data-quote="Jackelope King" data-source="post: 3730353" data-attributes="member: 31454"><p>Sounds like my first DM. Awesome worlds to explore, fascinating NPCs, and truly excellent quests to go on. However, he also had a "pet PC" who he essentially showered with loot on a regular basis while leaving the rest of us with equipment best suited for the old <em>Slavelords</em> modules. He also had a penchant for occassionally killing off a character if he got mad at the player or just decided that he didn't like the character anymore.</p><p></p><p>I have learned to hate this style of gaming with a passion. I don't game to play "DM May I". I don't want my characters to die just because the DM is a Giants fan and I'm wearing an Eagles jersey. The "DM = ALL-POWERFUL" mantra of older editions never sat well with me, even though I tend to run more games than I play.</p><p></p><p>People who call for returning power to the DM make me wonder why they want that power in the first place. I for one am much happier letting the rules do most of the adjudicating so I can do some gaming. And if it makes the players more on equal-footing with the DM? So much the better. PCs do the darndest things, and it's when they have the freedom and power to do those things that the game is the most fun.</p></blockquote><p></p>
[QUOTE="Jackelope King, post: 3730353, member: 31454"] Sounds like my first DM. Awesome worlds to explore, fascinating NPCs, and truly excellent quests to go on. However, he also had a "pet PC" who he essentially showered with loot on a regular basis while leaving the rest of us with equipment best suited for the old [i]Slavelords[/i] modules. He also had a penchant for occassionally killing off a character if he got mad at the player or just decided that he didn't like the character anymore. I have learned to hate this style of gaming with a passion. I don't game to play "DM May I". I don't want my characters to die just because the DM is a Giants fan and I'm wearing an Eagles jersey. The "DM = ALL-POWERFUL" mantra of older editions never sat well with me, even though I tend to run more games than I play. People who call for returning power to the DM make me wonder why they want that power in the first place. I for one am much happier letting the rules do most of the adjudicating so I can do some gaming. And if it makes the players more on equal-footing with the DM? So much the better. PCs do the darndest things, and it's when they have the freedom and power to do those things that the game is the most fun. [/QUOTE]
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I hope the three core rulebooks have a "DM's clause".
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