Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
I just chewed out my players
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Libramarian" data-source="post: 5983981" data-attributes="member: 6688858"><p>Do it! Find some more good players.</p><p></p><p>I think everyone should try to game with different people. I think it will show you that some people are just naturally bad players, while others have a great natural attitude. It's so much easier to simply replace a bad player with a good one, rather than to try to change their behavior.</p><p></p><p>Of course just because you deem someone to be a bad player doesn't mean you deem them to be a bad person. You can still be friends without gaming together.</p><p></p><p>The abusing NPCs for attention thing is just a bad gaming habit. It's like people who talk during a movie. I'm sure they could be trained not to do it, but that's not your job and it's much easier to just not invite them anymore. And not only is it the easiest approach for you but at the same time still pretty effective at changing their behavior. When it comes to "sticks" I think the feeling of social exclusion is more powerful than any sort of direct chewing out. Make them come to you and ask why they're not getting invited anymore.</p><p></p><p>If it felt important for you personally to chew them out then OK, but I think letting the bad players just sort of fall out of your group by avoiding them would have been easier and wouldn't have burned any bridges.</p></blockquote><p></p>
[QUOTE="Libramarian, post: 5983981, member: 6688858"] Do it! Find some more good players. I think everyone should try to game with different people. I think it will show you that some people are just naturally bad players, while others have a great natural attitude. It's so much easier to simply replace a bad player with a good one, rather than to try to change their behavior. Of course just because you deem someone to be a bad player doesn't mean you deem them to be a bad person. You can still be friends without gaming together. The abusing NPCs for attention thing is just a bad gaming habit. It's like people who talk during a movie. I'm sure they could be trained not to do it, but that's not your job and it's much easier to just not invite them anymore. And not only is it the easiest approach for you but at the same time still pretty effective at changing their behavior. When it comes to "sticks" I think the feeling of social exclusion is more powerful than any sort of direct chewing out. Make them come to you and ask why they're not getting invited anymore. If it felt important for you personally to chew them out then OK, but I think letting the bad players just sort of fall out of your group by avoiding them would have been easier and wouldn't have burned any bridges. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I just chewed out my players
Top