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I just chewed out my players
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<blockquote data-quote="Water Bob" data-source="post: 5983985" data-attributes="member: 92305"><p>I don't mean this in an offensive way, but you sound to me (from what you've said here and other times we've talked) as if you're a better DM than a player. I might not agree with what you've said above because, when I play, I actually strive to be the type of player that I want in my game.</p><p> </p><p>If you invited me to your game, I understand that you are the DM and the final arbiter of the rules, regardless of what the book says. Unless you had a rule or made a ruling that I just couldn't live with, I'd tell you my peace and go with whatever you decided.</p><p> </p><p>So, actually, we might play very well together as long as you were the DM and I only played. I don't think the reverse would be true, though.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>As I said in a post above, my style is not for everybody. I've seen many games where the DM is OK with people not showing up. I just dislike that, and I think that players that easily skip games are disrepecting the time and energy that the DM puts into a game.</p><p> </p><p>Most times, I enjoy working on the game outside of play. But, yeah, I get burned out. And, sometimes, I may want to go to the movies or hang out with friends that have invited me to do something last minute, but I can't because I've got a game to play in two days and I'm behind on prep (I usually put a lot of prep into my games). So, being the DM is definitely not 100% fun. And, I really hate the job sometimes when it starts to feel like work.</p><p> </p><p>If I'm going to have that kind of dedication to the game, though, I expect, at the minimum, that players show up to the game session that they've commited to play.</p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>Yeah. I said that above with my reply to Morrus. You can still come over. We can see a movie or play a board game or whatever.</p><p> </p><p>But, really, since I've had this rule, it is a very, very, very rare instance when we don't play once a game date is set.</p><p> </p><p>I'm a hard ass about it, and people show up. Go figure.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>My rule also weeds out the players who are not serious about the game. In the long run, all of us dislike the player who "really isn't into it". If a player always looks at the game as something he does if he doesn't have something better to do, those tend to not play because of the rule. And, that's better for my game (maybe not for yours).</p><p> </p><p>All of my players who accept the rule are really addicted to the game--and, thus, they agree with the rule. They want everybody showing up, too.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>Typically, as I described above, those types of players, regardless of how much I like them, won't be invited to my game simply because they'll hold the game up for everybody else.</p><p> </p><p>But, I will make special allowances for certain players. I've done this rarely in the past. That player won't have his own character. But, he'll come in and run NPCs, when we have them, in the group. It might be a one-night encounter, or it might be an NPC that is with the group for several sessions then leaves. For example, if the PCs hire a guide to take them into the mountains, this guide would be a great character to throw a player who cannot commit to all games. I run the NPC when the player can't show up, and I also watch that character's actions a little harder than I do the PCs to ensure that he's coming off as the same character every game session. </p><p> </p><p>I sometimes do this with new players, too, for a session or two--just to see how they fit with the overall group.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5983985, member: 92305"] I don't mean this in an offensive way, but you sound to me (from what you've said here and other times we've talked) as if you're a better DM than a player. I might not agree with what you've said above because, when I play, I actually strive to be the type of player that I want in my game. If you invited me to your game, I understand that you are the DM and the final arbiter of the rules, regardless of what the book says. Unless you had a rule or made a ruling that I just couldn't live with, I'd tell you my peace and go with whatever you decided. So, actually, we might play very well together as long as you were the DM and I only played. I don't think the reverse would be true, though. As I said in a post above, my style is not for everybody. I've seen many games where the DM is OK with people not showing up. I just dislike that, and I think that players that easily skip games are disrepecting the time and energy that the DM puts into a game. Most times, I enjoy working on the game outside of play. But, yeah, I get burned out. And, sometimes, I may want to go to the movies or hang out with friends that have invited me to do something last minute, but I can't because I've got a game to play in two days and I'm behind on prep (I usually put a lot of prep into my games). So, being the DM is definitely not 100% fun. And, I really hate the job sometimes when it starts to feel like work. If I'm going to have that kind of dedication to the game, though, I expect, at the minimum, that players show up to the game session that they've commited to play. Yeah. I said that above with my reply to Morrus. You can still come over. We can see a movie or play a board game or whatever. But, really, since I've had this rule, it is a very, very, very rare instance when we don't play once a game date is set. I'm a hard ass about it, and people show up. Go figure. My rule also weeds out the players who are not serious about the game. In the long run, all of us dislike the player who "really isn't into it". If a player always looks at the game as something he does if he doesn't have something better to do, those tend to not play because of the rule. And, that's better for my game (maybe not for yours). All of my players who accept the rule are really addicted to the game--and, thus, they agree with the rule. They want everybody showing up, too. Typically, as I described above, those types of players, regardless of how much I like them, won't be invited to my game simply because they'll hold the game up for everybody else. But, I will make special allowances for certain players. I've done this rarely in the past. That player won't have his own character. But, he'll come in and run NPCs, when we have them, in the group. It might be a one-night encounter, or it might be an NPC that is with the group for several sessions then leaves. For example, if the PCs hire a guide to take them into the mountains, this guide would be a great character to throw a player who cannot commit to all games. I run the NPC when the player can't show up, and I also watch that character's actions a little harder than I do the PCs to ensure that he's coming off as the same character every game session. I sometimes do this with new players, too, for a session or two--just to see how they fit with the overall group. [/QUOTE]
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