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I just chewed out my players
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<blockquote data-quote="Water Bob" data-source="post: 5984626" data-attributes="member: 92305"><p>The reason for the rule in our older age is simple. If you make it easy to skip out, then players skipping out happens much too often.</p><p> </p><p>A group of six adults, most with kids, family, and work commitments--not to mention competition with other liesure activtivies means that D&D falls lower on the ladder of priority almost every game session. It's likely that one person misses each game session.</p><p> </p><p>With my rule, that doesn't happen.</p><p> </p><p>It's important to me that all players are present when a scheduled game occurs. My players prefer it as well. We don't like having to handwave what happens with the other PCs. "Um, Rexor stays with the horses." </p><p> </p><p>"But, we need him! He's the cleric!" </p><p> </p><p>"Yeah, I know, but let's say that one of the horses has a banged up hoof from the climb up the mountain. He's attending to that."</p><p> </p><p>It's clunky.</p><p> </p><p>We don't like other players playing one's character either.</p><p> </p><p>"I played Rexor last game session. I'm sorry to say...he's dead."</p><p> </p><p>"He's dead! Why?"</p><p> </p><p>"Well, he picked up a necklace and tried it on. Turns out, it was a Necklace of Strangulation. He didn't have a chance."</p><p> </p><p>"Sure he did! I would have never tried on a necklace like that!"</p><p> </p><p>I don't want that kind of thing happening in my game. I want people to show up and play when we all agree to play.</p><p> </p><p>We don't have a set day of the week for our game sessions. Each session, I contact each player and coordinate a day that we can all commit to. Once that's done, I encourage people to keep it.</p><p> </p><p>If a player forsees that he can't make it, then I simply call everyone and re-coordinate a new game date.</p><p> </p><p>Once we all agree, and game day arrives, we all expect everyone to be there when they've agreed to play.</p><p> </p><p> </p><p> </p><p> </p><p>Some of you are making this sound much more draconian than it is. You have other commitments you keep, yes? You show up to work on time. You make class on time. You go to the agreed upon movie at the same time.</p><p> </p><p>In my game, you make the game on time as well.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5984626, member: 92305"] The reason for the rule in our older age is simple. If you make it easy to skip out, then players skipping out happens much too often. A group of six adults, most with kids, family, and work commitments--not to mention competition with other liesure activtivies means that D&D falls lower on the ladder of priority almost every game session. It's likely that one person misses each game session. With my rule, that doesn't happen. It's important to me that all players are present when a scheduled game occurs. My players prefer it as well. We don't like having to handwave what happens with the other PCs. "Um, Rexor stays with the horses." "But, we need him! He's the cleric!" "Yeah, I know, but let's say that one of the horses has a banged up hoof from the climb up the mountain. He's attending to that." It's clunky. We don't like other players playing one's character either. "I played Rexor last game session. I'm sorry to say...he's dead." "He's dead! Why?" "Well, he picked up a necklace and tried it on. Turns out, it was a Necklace of Strangulation. He didn't have a chance." "Sure he did! I would have never tried on a necklace like that!" I don't want that kind of thing happening in my game. I want people to show up and play when we all agree to play. We don't have a set day of the week for our game sessions. Each session, I contact each player and coordinate a day that we can all commit to. Once that's done, I encourage people to keep it. If a player forsees that he can't make it, then I simply call everyone and re-coordinate a new game date. Once we all agree, and game day arrives, we all expect everyone to be there when they've agreed to play. Some of you are making this sound much more draconian than it is. You have other commitments you keep, yes? You show up to work on time. You make class on time. You go to the agreed upon movie at the same time. In my game, you make the game on time as well. [/QUOTE]
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