Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
I Just Couldn't Bring Myself to Do It
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="twofalls" data-source="post: 2196356" data-attributes="member: 23718"><p>I'm hardly afraid to kill a PC, though I don't enjoy it. When a carefully crafted and beloved PC dies exploring a murky fetid swamp, spelunkering, or sacrificing himself to save his companions then okay, that makes for good storytelling. Being poisoned by a dagger in the market was even acceptable. The attacker had to roll to hit and the PC failed two saves he had a 50/50 chance to make, a big fuss was made by the people both in the market and in the building he was entering at the time, that made for a good story too. Cut down in his sleep because of a night of terrible dice rolls with no one to witness, with one die roll at less than 50% chance of success to allow him to live... I'm not okay with that.</p><p></p><p>Would I have been justified? The overwhelming response on this thread says yes, but would it have made the game more "fun" for everyone involved? No. I don't have a reputation for saving PC's at hazardous moments and this one mercy isn't going to endager me in that regard either. </p><p> </p><p></p><p>Thank you for pointing that out Sniffles, I didn't feel I was being soft either.</p><p></p><p>After the whole trial that dominated the evening, and their confrontations with Papas Calindrino, it wasn't a tremendous leap of faith to see him behind the Assassin's dagger. The city watch is certainly going to be investigating it, and the Calindrino name and money is going to sheild him from any fallout. The party leader explained to me later that he had assumed the Captian of the Hyperion would have the gaurd doubled... such assumptions are poorly made. I leave decisions like that to the PC's.</p></blockquote><p></p>
[QUOTE="twofalls, post: 2196356, member: 23718"] I'm hardly afraid to kill a PC, though I don't enjoy it. When a carefully crafted and beloved PC dies exploring a murky fetid swamp, spelunkering, or sacrificing himself to save his companions then okay, that makes for good storytelling. Being poisoned by a dagger in the market was even acceptable. The attacker had to roll to hit and the PC failed two saves he had a 50/50 chance to make, a big fuss was made by the people both in the market and in the building he was entering at the time, that made for a good story too. Cut down in his sleep because of a night of terrible dice rolls with no one to witness, with one die roll at less than 50% chance of success to allow him to live... I'm not okay with that. Would I have been justified? The overwhelming response on this thread says yes, but would it have made the game more "fun" for everyone involved? No. I don't have a reputation for saving PC's at hazardous moments and this one mercy isn't going to endager me in that regard either. Thank you for pointing that out Sniffles, I didn't feel I was being soft either. After the whole trial that dominated the evening, and their confrontations with Papas Calindrino, it wasn't a tremendous leap of faith to see him behind the Assassin's dagger. The city watch is certainly going to be investigating it, and the Calindrino name and money is going to sheild him from any fallout. The party leader explained to me later that he had assumed the Captian of the Hyperion would have the gaurd doubled... such assumptions are poorly made. I leave decisions like that to the PC's. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I Just Couldn't Bring Myself to Do It
Top