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General Tabletop Discussion
*Dungeons & Dragons
I just don't see why they even bothered with the Sword Coast Adventurer's Guide.
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<blockquote data-quote="pukunui" data-source="post: 6754815" data-attributes="member: 54629"><p>And having every last detail laid out for us isn't necessarily a good thing either. It can actually be quite stifling. I seem to recall the level of detail for the Realms being one of the main sticking points for many people back in the 3e days. People would go on about how there wasn't anywhere left to adventure because all the places were explored and mapped out and the like.</p><p></p><p>Maybe. I think it's more likely that they got a little overzealous in their early descriptions of the Sundering. Besides, that added bit of conflict between Tymanther and Unther sounds much more interesting than if they'd just had the two nations swap back as if nothing had ever happened.</p><p></p><p>I also appreciate how they didn't categorically state what was out there across the Trackless Sea. People who like Maztica can say it came back and can have adventures there, while people who enjoyed the new lands of Returned Abeir from 4e can decide to have it still be there. Win-win.</p></blockquote><p></p>
[QUOTE="pukunui, post: 6754815, member: 54629"] And having every last detail laid out for us isn't necessarily a good thing either. It can actually be quite stifling. I seem to recall the level of detail for the Realms being one of the main sticking points for many people back in the 3e days. People would go on about how there wasn't anywhere left to adventure because all the places were explored and mapped out and the like. Maybe. I think it's more likely that they got a little overzealous in their early descriptions of the Sundering. Besides, that added bit of conflict between Tymanther and Unther sounds much more interesting than if they'd just had the two nations swap back as if nothing had ever happened. I also appreciate how they didn't categorically state what was out there across the Trackless Sea. People who like Maztica can say it came back and can have adventures there, while people who enjoyed the new lands of Returned Abeir from 4e can decide to have it still be there. Win-win. [/QUOTE]
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Community
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*Dungeons & Dragons
I just don't see why they even bothered with the Sword Coast Adventurer's Guide.
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