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I just don't see why they even bothered with the Sword Coast Adventurer's Guide.
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<blockquote data-quote="DEFCON 1" data-source="post: 6758207" data-attributes="member: 7006"><p>Nope... they just still own those 2E and 3E books and thus don't need to have virtual reprints of them for a 100+ year timeline jump. They use what they already have and make up the rest.</p><p></p><p>I suspect Mike & Co. finally just came to the realization "You know... maybe we don't need to spend hundreds of thousands of dollars paying writers, artists, cartographers, editors and the like to produce another 2 dozen sourcebooks of a land we've already done that once for... just because some Dungeon Masters are hung up on not wanting to 'go against canon' and thus need every single little bit of canon spelled out for them. Maybe we can just tell them 'Hey guys... if you want more Realms canon... then use your campaign to generate it.' Yeah, that'll piss off a couple people who'd get all squiggly over that idea... but it'll save a crapload of our budget PLUS put the power back in the Dungeon Master's hands where it belongs. Hell... it also saves us from having to continually put out fires from the non-compulsive amongst them who spent decades complaining they felt like they had to buy every single FR book we produced because they felt like they had to "keep up" with the story. Now they can make the story their own... which, after all, is what their campaign does ANYWAY."</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6758207, member: 7006"] Nope... they just still own those 2E and 3E books and thus don't need to have virtual reprints of them for a 100+ year timeline jump. They use what they already have and make up the rest. I suspect Mike & Co. finally just came to the realization "You know... maybe we don't need to spend hundreds of thousands of dollars paying writers, artists, cartographers, editors and the like to produce another 2 dozen sourcebooks of a land we've already done that once for... just because some Dungeon Masters are hung up on not wanting to 'go against canon' and thus need every single little bit of canon spelled out for them. Maybe we can just tell them 'Hey guys... if you want more Realms canon... then use your campaign to generate it.' Yeah, that'll piss off a couple people who'd get all squiggly over that idea... but it'll save a crapload of our budget PLUS put the power back in the Dungeon Master's hands where it belongs. Hell... it also saves us from having to continually put out fires from the non-compulsive amongst them who spent decades complaining they felt like they had to buy every single FR book we produced because they felt like they had to "keep up" with the story. Now they can make the story their own... which, after all, is what their campaign does ANYWAY." [/QUOTE]
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Community
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I just don't see why they even bothered with the Sword Coast Adventurer's Guide.
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