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I just don't see why they even bothered with the Sword Coast Adventurer's Guide.
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<blockquote data-quote="Jester David" data-source="post: 6758274" data-attributes="member: 37579"><p>That works for Paizo because they have different profit & sales expectations, and have their subscription model that gives them increased profits from each sale (by acting as a store) while also guaranteed sales. </p><p>And if its sustainable long term remains to be seen. </p><p></p><p></p><p>That could help. Not sure it would. People seem to be doing just fine with the old OGL.</p><p></p><p></p><p>Do we? </p><p>5e characters are not so complicated that such a thing seems necessary. Levelling takes seconds. DM tools might be nice though.</p><p>If the tools helped 4e or not is also uncertain. They were handy. But also made buying the books optional.</p><p></p><p>(Electronic versions of the book I heartily agree with.)</p><p></p><p></p><p>First, I find it interesting that your three ideas for increasing profits were all done during 4e and didn't save that edition.</p><p>Second, I imagine if anyone was willing to licence Dragon and Dungeon out again they would have. The absence of the magazines is likely due to no company wanting to get into that business. It's basically releasing aa couple 50-100 page PDF ever month. Even prolific Pathfinder 3rd Party Publishers would have trouble with that rate of release.</p><p></p><p>The magazines fill an interesting niche. If there are mechanical articles they're basically splatbook. If they're advice articles or musings on the game, well those are basically blogs, and I can find dozens of those online for free. So much of what they do has been usurped by small PDFs and aforementioned blogs. The format doesn't seem relevant.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6758274, member: 37579"] That works for Paizo because they have different profit & sales expectations, and have their subscription model that gives them increased profits from each sale (by acting as a store) while also guaranteed sales. And if its sustainable long term remains to be seen. That could help. Not sure it would. People seem to be doing just fine with the old OGL. Do we? 5e characters are not so complicated that such a thing seems necessary. Levelling takes seconds. DM tools might be nice though. If the tools helped 4e or not is also uncertain. They were handy. But also made buying the books optional. (Electronic versions of the book I heartily agree with.) First, I find it interesting that your three ideas for increasing profits were all done during 4e and didn't save that edition. Second, I imagine if anyone was willing to licence Dragon and Dungeon out again they would have. The absence of the magazines is likely due to no company wanting to get into that business. It's basically releasing aa couple 50-100 page PDF ever month. Even prolific Pathfinder 3rd Party Publishers would have trouble with that rate of release. The magazines fill an interesting niche. If there are mechanical articles they're basically splatbook. If they're advice articles or musings on the game, well those are basically blogs, and I can find dozens of those online for free. So much of what they do has been usurped by small PDFs and aforementioned blogs. The format doesn't seem relevant. [/QUOTE]
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I just don't see why they even bothered with the Sword Coast Adventurer's Guide.
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