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I just don't see why they even bothered with the Sword Coast Adventurer's Guide.
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<blockquote data-quote="Jester David" data-source="post: 6769270" data-attributes="member: 37579"><p>It gave it in a unique perspective, with the in-world description. </p><p></p><p>And, really, what did the 3e Campaign setting give us that wasn't "recycled material from past editions"? All revisions of a campaign setting are going to be recycled to some degree. A full 5e campaign setting that can go into less detail on individual regions is going to read a heck of a lot more like recycled material. </p><p></p><p></p><p>And adventures, since it also mentions the effects of <em>Murder in Baldur's Gate</em> and <em>Legacy of the Crystal Shard</em></p><p></p><p></p><p>Shouldn't the comparison be with the 3e and 4e Player's Guides to the Forgotten Realms. And I can tell you, this book has a LOT more information than the <em>Player's Guide to Faerun</em>. (But you need to double-check the amount of setting content in the 3e book... you might be surprised.) </p><p></p><p></p><p>population numbers, prominent figures & statblocks, and magic items are DM information. Why would they be in a player's guide?</p></blockquote><p></p>
[QUOTE="Jester David, post: 6769270, member: 37579"] It gave it in a unique perspective, with the in-world description. And, really, what did the 3e Campaign setting give us that wasn't "recycled material from past editions"? All revisions of a campaign setting are going to be recycled to some degree. A full 5e campaign setting that can go into less detail on individual regions is going to read a heck of a lot more like recycled material. And adventures, since it also mentions the effects of [I]Murder in Baldur's Gate[/I] and [I]Legacy of the Crystal Shard[/I] Shouldn't the comparison be with the 3e and 4e Player's Guides to the Forgotten Realms. And I can tell you, this book has a LOT more information than the [I]Player's Guide to Faerun[/I]. (But you need to double-check the amount of setting content in the 3e book... you might be surprised.) population numbers, prominent figures & statblocks, and magic items are DM information. Why would they be in a player's guide? [/QUOTE]
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I just don't see why they even bothered with the Sword Coast Adventurer's Guide.
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