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I just got Dungeon #105...
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<blockquote data-quote="Erik Mona" data-source="post: 1192298" data-attributes="member: 2174"><p>Glad to see how the issue is being received. We tried really hard to hit it out of the park with #105, and I think we did a pretty good job. Look for more issues like this in the future.</p><p></p><p>A few comments.</p><p></p><p>1) Keith Baker is for real. Deathnet was enormous fun, and I can't wait to see what he's cooked up for Eberron. </p><p></p><p>2) We went with a flaming sword for Warduke because that's what he had in the "Quest for the Heartstone" adventure, which we sort of used as a touchstone when statting him up (there wasn't much there, however). I confess that the D&D cartoon episode in which he appeared didn't play into his current write-up, mostly because we forgot about it.</p><p></p><p>3) We also forgot to add Cleave to his feats, but that was a simple oversight. He's short a feat, so simply add Cleave to the list and set him off against your PCs.</p><p></p><p>4) I really think the art (especially on the Dungeon side) came together perfectly for this issue. #106, which we're currently in the process of finishing, has fantastic art as well. Sean Glenn is the best art director in the business, and I'm absolutely thrilled to be working with him. Every issue is a treasure.</p><p></p><p>5) Another treasure is Associate Editor James Jacobs, who has made a tremendous impact on the magazine since joining our staff.</p><p></p><p>6) I'm more excited about Dungeon Magazine now than I have ever been in my life, both as a staffer and as a subscriber. We've got some unthinkably cool stuff on the horizon, and we hope you'll all be around to check it out.</p><p></p><p>7) I can't help it. I'm a huge Greyhawk fan. Look for more adventures like "Racing the Snake," in which we use a touch more of the setting than just the core pantheon. I don't want to make Dungeon an "All Greyhawk" magazine, by any stretch, but I have every intention of fulfilling the promise of Greyhawk as the core setting.</p><p></p><p>Thanks for all the comments, folks!</p><p></p><p>--Erik</p></blockquote><p></p>
[QUOTE="Erik Mona, post: 1192298, member: 2174"] Glad to see how the issue is being received. We tried really hard to hit it out of the park with #105, and I think we did a pretty good job. Look for more issues like this in the future. A few comments. 1) Keith Baker is for real. Deathnet was enormous fun, and I can't wait to see what he's cooked up for Eberron. 2) We went with a flaming sword for Warduke because that's what he had in the "Quest for the Heartstone" adventure, which we sort of used as a touchstone when statting him up (there wasn't much there, however). I confess that the D&D cartoon episode in which he appeared didn't play into his current write-up, mostly because we forgot about it. 3) We also forgot to add Cleave to his feats, but that was a simple oversight. He's short a feat, so simply add Cleave to the list and set him off against your PCs. 4) I really think the art (especially on the Dungeon side) came together perfectly for this issue. #106, which we're currently in the process of finishing, has fantastic art as well. Sean Glenn is the best art director in the business, and I'm absolutely thrilled to be working with him. Every issue is a treasure. 5) Another treasure is Associate Editor James Jacobs, who has made a tremendous impact on the magazine since joining our staff. 6) I'm more excited about Dungeon Magazine now than I have ever been in my life, both as a staffer and as a subscriber. We've got some unthinkably cool stuff on the horizon, and we hope you'll all be around to check it out. 7) I can't help it. I'm a huge Greyhawk fan. Look for more adventures like "Racing the Snake," in which we use a touch more of the setting than just the core pantheon. I don't want to make Dungeon an "All Greyhawk" magazine, by any stretch, but I have every intention of fulfilling the promise of Greyhawk as the core setting. Thanks for all the comments, folks! --Erik [/QUOTE]
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I just got Dungeon #105...
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