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I just played my first Rules Cyclopedia based game
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<blockquote data-quote="Jack Daniel" data-source="post: 4530339" data-attributes="member: 694"><p>Classic D&D is my edition of choice now. It was the first version of the game that I'd ever played (though I quickly switched to AD&D 2e back then), and I lately switched back to Classic (about a year before 4e was announced). I, too, am a member of the video game generation. I never would have played D&D if I hadn't had friends first hook me on Final Fantasy and Shining Force. Prior to my first exposure to console RPGs, I was a dedicated fan of arcade, platform, and fighting games. My gaming life began and ended with Pac-Man, Mario, and Mortal Kombat. Now it spends most of its time in the Rules Cyclopedia. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>CD&D is great mainly because it's complete. You can sit down and play a whole campaign with one or two slender rulebooks, the stats are always easy to read at a glance (especially monster stats, <em>O Deus mi</em>, what a difference!), and it's really, really easy to run a game on the fly. The rules lend themselves well to a good balance between player-driven and DM-driven campaigns, and between talky roleplaying and wargamey action. </p><p></p><p>One thing that I've discovered in my CD&D games: don't dedicate yourself to using or not using minis and a battlemat. When the players are slogging through a dungeon, and the biggest rooms they run into are 30' x 30', yes, then it kind of makes sense to ignore minis for the sake of brevity. But even well into the Rules Cyclopeda, some of those wargame conventions from Chainmail and original D&D remain, and the Classic D&D rules are very well-suited to minis (better even than 1e and 2e, IMO). It really ehances the fun of the game to play out all of the big battles just like you would with any 3e or 4e battle. </p><p></p><p>And with a dungeon like the Keep on the Borderlands's "Caves of Chaos," sometimes you can just map out one entire section and play the whole thing as if it were a single battle encounter! <em>That</em> makes for a really memorable dungeon crawl, believe you me.</p></blockquote><p></p>
[QUOTE="Jack Daniel, post: 4530339, member: 694"] Classic D&D is my edition of choice now. It was the first version of the game that I'd ever played (though I quickly switched to AD&D 2e back then), and I lately switched back to Classic (about a year before 4e was announced). I, too, am a member of the video game generation. I never would have played D&D if I hadn't had friends first hook me on Final Fantasy and Shining Force. Prior to my first exposure to console RPGs, I was a dedicated fan of arcade, platform, and fighting games. My gaming life began and ended with Pac-Man, Mario, and Mortal Kombat. Now it spends most of its time in the Rules Cyclopedia. :) CD&D is great mainly because it's complete. You can sit down and play a whole campaign with one or two slender rulebooks, the stats are always easy to read at a glance (especially monster stats, [I]O Deus mi[/I], what a difference!), and it's really, really easy to run a game on the fly. The rules lend themselves well to a good balance between player-driven and DM-driven campaigns, and between talky roleplaying and wargamey action. One thing that I've discovered in my CD&D games: don't dedicate yourself to using or not using minis and a battlemat. When the players are slogging through a dungeon, and the biggest rooms they run into are 30' x 30', yes, then it kind of makes sense to ignore minis for the sake of brevity. But even well into the Rules Cyclopeda, some of those wargame conventions from Chainmail and original D&D remain, and the Classic D&D rules are very well-suited to minis (better even than 1e and 2e, IMO). It really ehances the fun of the game to play out all of the big battles just like you would with any 3e or 4e battle. And with a dungeon like the Keep on the Borderlands's "Caves of Chaos," sometimes you can just map out one entire section and play the whole thing as if it were a single battle encounter! [I]That[/I] makes for a really memorable dungeon crawl, believe you me. [/QUOTE]
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