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I Just Want To Teleport and Stab Things
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<blockquote data-quote="doctorbadwolf" data-source="post: 9826134" data-attributes="member: 6704184"><p>So, a lot of the homebrewing I have done over the years has been along a very specific theme. </p><p></p><p><strong>Nightcrawler</strong></p><p></p><p>I want to teleport short distances at will, and long distances with some sort of limitation, and fight with light melee weapons. </p><p></p><p>I want to be able to use teleportation as a weapon, think teleporting as a drop to gain momentum and then out horizontally to put that momentum into slamming into the enemy, dealing falling damage to them that I have to roll to avoid taking myself as well, or simply teleporting above an enemy for the same basic result</p><p></p><p>I want to use finesse weapons like rapiers, for either a swashbuckler or assassin vibe. </p><p></p><p>The only times I have been able to do this have been playing a 4e Assassin, and it took some set up to be able to really lean into the teleportation and get he most out of it, and the 5e Shadow Monk, but I dislike waiting for level 6 when it clearly could give a shorter teleport with no secondary benefit at level 3 and upgrade that at level 6. </p><p></p><p>But I think my perfect version would be to take the shadow monk mechanics and put it on a rogue, but with the teleport coming in at level 3 and scaling with rogue levels. </p><p></p><p></p><p>But maybe there is a better way. </p><p></p><p>Anyone got a 3pp or homebrew class/subclass that does low level at will teleportation that gets better as you level, that can be easily paired with solid light weapon use?</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9826134, member: 6704184"] So, a lot of the homebrewing I have done over the years has been along a very specific theme. [B]Nightcrawler[/B] I want to teleport short distances at will, and long distances with some sort of limitation, and fight with light melee weapons. I want to be able to use teleportation as a weapon, think teleporting as a drop to gain momentum and then out horizontally to put that momentum into slamming into the enemy, dealing falling damage to them that I have to roll to avoid taking myself as well, or simply teleporting above an enemy for the same basic result I want to use finesse weapons like rapiers, for either a swashbuckler or assassin vibe. The only times I have been able to do this have been playing a 4e Assassin, and it took some set up to be able to really lean into the teleportation and get he most out of it, and the 5e Shadow Monk, but I dislike waiting for level 6 when it clearly could give a shorter teleport with no secondary benefit at level 3 and upgrade that at level 6. But I think my perfect version would be to take the shadow monk mechanics and put it on a rogue, but with the teleport coming in at level 3 and scaling with rogue levels. But maybe there is a better way. Anyone got a 3pp or homebrew class/subclass that does low level at will teleportation that gets better as you level, that can be easily paired with solid light weapon use? [/QUOTE]
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I Just Want To Teleport and Stab Things
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