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General Tabletop Discussion
*Dungeons & Dragons
I Just Want To Teleport and Stab Things
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<blockquote data-quote="doctorbadwolf" data-source="post: 9826502" data-attributes="member: 6704184"><p>And Shadow Monk. It and Fey Blade Warlock are the only "use this existing 5e thing" suggestions given that come close to the premise of the thread, and they still ignore that the OP post literally asks for 3pp or homebrew thst just directly does thw thing. </p><p></p><p>The Fey warlock is actually the closest, because sweet damn does Shadow focus so much on othwr shadow magic that it makes you wait too long and gives a weirdly idiosyncratic version. </p><p></p><p>Like i said multiple times before in different ways, short but unrestricted is vastly more preferable to longer with bonuses and restrictions. if a DM allowed swalping the Darkness stufd to level 6, and the teleport to level 3 but without any extra benefit, it would be close enough to work. Still not as good as a purpose built class obviously but hey, thats life. </p><p></p><p>A rpgue subclass that only gets a teleport at level 3 can afford to just be misty step at will. it is standing next to "spellcasting+invjsible bonus action mage hand", and "activate magic items as a bonus action+climb speed and jump with dex"</p><p></p><p>Your version would work alongside some other relatively small benefit, but not om its own. Also rogues get second sunclass level at level 9. </p><p></p><p></p><p>And i apprecjate your suggestions because you werent rude about it, and they are dnd or dnd like and thus i can look and take inspiration from them. </p><p></p><p>THank you. </p><p></p><p>Very true, though supers tend to have more "you have one or two powers and over time you get more powerful with them" style characters. I actually wpuldnt mind a fantasy ttrpg with the same character building ethos. </p><p></p><p>That sounds fun.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9826502, member: 6704184"] And Shadow Monk. It and Fey Blade Warlock are the only "use this existing 5e thing" suggestions given that come close to the premise of the thread, and they still ignore that the OP post literally asks for 3pp or homebrew thst just directly does thw thing. The Fey warlock is actually the closest, because sweet damn does Shadow focus so much on othwr shadow magic that it makes you wait too long and gives a weirdly idiosyncratic version. Like i said multiple times before in different ways, short but unrestricted is vastly more preferable to longer with bonuses and restrictions. if a DM allowed swalping the Darkness stufd to level 6, and the teleport to level 3 but without any extra benefit, it would be close enough to work. Still not as good as a purpose built class obviously but hey, thats life. A rpgue subclass that only gets a teleport at level 3 can afford to just be misty step at will. it is standing next to "spellcasting+invjsible bonus action mage hand", and "activate magic items as a bonus action+climb speed and jump with dex" Your version would work alongside some other relatively small benefit, but not om its own. Also rogues get second sunclass level at level 9. And i apprecjate your suggestions because you werent rude about it, and they are dnd or dnd like and thus i can look and take inspiration from them. THank you. Very true, though supers tend to have more "you have one or two powers and over time you get more powerful with them" style characters. I actually wpuldnt mind a fantasy ttrpg with the same character building ethos. That sounds fun. [/QUOTE]
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