Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
I Just Want To Teleport and Stab Things
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mellored" data-source="post: 9826630" data-attributes="member: 6801209"><p>Rogue Subclass: Blink Blade</p><p></p><p>The Blink Blade is a master of spatial displacement, a combatant who views distance as a mere suggestion rather than a physical law. While other rogues rely on hiding behind tapestries or lurking in corners, you exist in the "in-between." By fracturing your presence across the battlefield, you become a flickering ghost of steel—disappearing from a predator's reach only to reappear as the killing blow at their back.</p><p></p><p></p><p>Level 3:</p><p>Blink Step: You can teleport 30' a bonus action at-will. This distance increases to 40' at level 9, 50' at level 13, and 60' at level 17.</p><p>Sudden Stab: If you end any teleport adjacent to a creature, they qualify for sneak attack until the end of your turn.</p><p></p><p>Level 9:</p><p>Instinctive Step: When you use your Uncanny Dodge feature, you may immediately teleport 15 feet as part of that same reaction.</p><p>Long Step: You can cast Dimension Door once per short rest.</p><p></p><p>Level 13:</p><p>Teleport Control: You always go where you want. Whenever an effect would teleport you (including hostile spells or random effects), you choose the ending location within the effect's range.</p><p>Chain Strike: You can cast Steel Wind Strike once per short rest, increasing the damage to a number of D10's equal to your sneak attack dice (7d10 at level 13). You can also use Cunning Stikes using those dice. Dexterity is your spell casting modifier.</p><p></p><p>Level 17:</p><p>Perpetual Step: You no longer walk; you simply arrive. Whenever you would move for any reason—including forced movement—you can choose to teleport that same distance instead.</p><p>True Teleport: You can cast Teleport once per long rest.</p><p></p><p></p><p></p><p>Also debating weather/where to add...</p><p></p><p>You gain the following Cunning Strike option</p><p>Shunt: (xd6): Teleport the target 5' for each sneak attack dice you spent. If the target is willing, you can shunt them without dealing damage.</p></blockquote><p></p>
[QUOTE="mellored, post: 9826630, member: 6801209"] Rogue Subclass: Blink Blade The Blink Blade is a master of spatial displacement, a combatant who views distance as a mere suggestion rather than a physical law. While other rogues rely on hiding behind tapestries or lurking in corners, you exist in the "in-between." By fracturing your presence across the battlefield, you become a flickering ghost of steel—disappearing from a predator's reach only to reappear as the killing blow at their back. Level 3: Blink Step: You can teleport 30' a bonus action at-will. This distance increases to 40' at level 9, 50' at level 13, and 60' at level 17. Sudden Stab: If you end any teleport adjacent to a creature, they qualify for sneak attack until the end of your turn. Level 9: Instinctive Step: When you use your Uncanny Dodge feature, you may immediately teleport 15 feet as part of that same reaction. Long Step: You can cast Dimension Door once per short rest. Level 13: Teleport Control: You always go where you want. Whenever an effect would teleport you (including hostile spells or random effects), you choose the ending location within the effect's range. Chain Strike: You can cast Steel Wind Strike once per short rest, increasing the damage to a number of D10's equal to your sneak attack dice (7d10 at level 13). You can also use Cunning Stikes using those dice. Dexterity is your spell casting modifier. Level 17: Perpetual Step: You no longer walk; you simply arrive. Whenever you would move for any reason—including forced movement—you can choose to teleport that same distance instead. True Teleport: You can cast Teleport once per long rest. Also debating weather/where to add... You gain the following Cunning Strike option Shunt: (xd6): Teleport the target 5' for each sneak attack dice you spent. If the target is willing, you can shunt them without dealing damage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I Just Want To Teleport and Stab Things
Top