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I killed a character, twice!
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<blockquote data-quote="Aegeri" data-source="post: 5307580" data-attributes="member: 78116"><p>I could argue you're doing the exact same thing. You're metagaming assuming there must be a chance of survival staying on the roof. In reality, daemons are known to tear their victims to shreds and do horrific things to them. Even death is preferable to being outnumbered and captured by daemons.</p><p></p><p>So in effect, you're metagaming just as badly, which is ironic given this is your primary defense. I'm seeing no problem with "running" from a fight than dooming myself to be horrifically mauled or eaten alive by daemons like the Incubus. Also, in defense of me and degrading the strength of your point is the observation that both the previous characters who fell off survived. This would indicate there is a chance of survival falling off.</p><p></p><p>No chance of survival staying on there. In all honesty, the daemons didn't need to push her off, a few trivial coup de graces next round and dead either way.</p><p></p><p>Where in this is the observation that bob from accounting threw himself off just before you and survived? Your argument about metagaming rings hollow, because we already know the character would have noticed her companions survived falling off and daemons have a reputation for being utterly merciless. In fact, I'm going to argue YOU are metagaming, because you assume that the DM will ensure the game is even or winnable (EG there is a way to survive the encounter by staying on the roof, instead of a quick horrible death at the hands of the daemons).</p><p></p><p>So in effect, you're metagaming worse than I am with my suggestion.</p><p> </p><p>What's definite about it? Two characters have already survived that exact fall. It was being knocked unconscious and thrown off that killed the character. </p><p></p><p>Perhaps you should read the situation again, because right now you're metagaming terribly.</p><p></p><p>It's still a bad decision, especially when two characters have already survived it and the chance of survival staying on there was zero. Oh look, staying on there got the character killed! I think that supports my argument a bit better from what actually happened than yours.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5307580, member: 78116"] I could argue you're doing the exact same thing. You're metagaming assuming there must be a chance of survival staying on the roof. In reality, daemons are known to tear their victims to shreds and do horrific things to them. Even death is preferable to being outnumbered and captured by daemons. So in effect, you're metagaming just as badly, which is ironic given this is your primary defense. I'm seeing no problem with "running" from a fight than dooming myself to be horrifically mauled or eaten alive by daemons like the Incubus. Also, in defense of me and degrading the strength of your point is the observation that both the previous characters who fell off survived. This would indicate there is a chance of survival falling off. No chance of survival staying on there. In all honesty, the daemons didn't need to push her off, a few trivial coup de graces next round and dead either way. Where in this is the observation that bob from accounting threw himself off just before you and survived? Your argument about metagaming rings hollow, because we already know the character would have noticed her companions survived falling off and daemons have a reputation for being utterly merciless. In fact, I'm going to argue YOU are metagaming, because you assume that the DM will ensure the game is even or winnable (EG there is a way to survive the encounter by staying on the roof, instead of a quick horrible death at the hands of the daemons). So in effect, you're metagaming worse than I am with my suggestion. What's definite about it? Two characters have already survived that exact fall. It was being knocked unconscious and thrown off that killed the character. Perhaps you should read the situation again, because right now you're metagaming terribly. It's still a bad decision, especially when two characters have already survived it and the chance of survival staying on there was zero. Oh look, staying on there got the character killed! I think that supports my argument a bit better from what actually happened than yours. [/QUOTE]
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