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I killed a character, twice!
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<blockquote data-quote="Prestidigitalis" data-source="post: 5308423" data-attributes="member: 74496"><p>What you have done there is lucidly summarize how Defenders, Leaders and Controllers work. Thank you.</p><p></p><p>However, you didn't actually answer my question. How would those particular abilities help more than the extra damage that Strikers provide <em>in this encounter</em>? </p><p></p><p>To cite the most relevant example that you might have given, a granted saving throw from a Leader could have helped a Dominated character escape Domination.</p><p></p><p>But for that to work, the initiative order has to be Incubus (who Dominates) - Leader (who grants the save) - Dominated PC (who makes the save and thus escapes Domination). Aside from the conditionality of this situation -- the power that grants the save may have to hit to be helpful, e.g. Sacred Flame, and the save itself has to be successful -- once the Incubi see the Leader granting extra saves, they have two easy solutions to get things back on track: target the Leader for Domination, and Delay so they go after the Leader.</p><p></p><p>By contrast, one could make the argument that all of those Strikers could have knocked off a few of the Incubi quickly so that there were fewer Dominates being thrown around. How do you conclusively argue that the inclusion of a Leader would have turned things around?</p><p></p><p>I have no quarrel with the concept of a balanced party in general being a good idea. My point is simply that there is nothing in the description by the OP to clearly indicate that THIS was an encounter where a balanced party would have made a huge difference.</p></blockquote><p></p>
[QUOTE="Prestidigitalis, post: 5308423, member: 74496"] What you have done there is lucidly summarize how Defenders, Leaders and Controllers work. Thank you. However, you didn't actually answer my question. How would those particular abilities help more than the extra damage that Strikers provide [I]in this encounter[/I]? To cite the most relevant example that you might have given, a granted saving throw from a Leader could have helped a Dominated character escape Domination. But for that to work, the initiative order has to be Incubus (who Dominates) - Leader (who grants the save) - Dominated PC (who makes the save and thus escapes Domination). Aside from the conditionality of this situation -- the power that grants the save may have to hit to be helpful, e.g. Sacred Flame, and the save itself has to be successful -- once the Incubi see the Leader granting extra saves, they have two easy solutions to get things back on track: target the Leader for Domination, and Delay so they go after the Leader. By contrast, one could make the argument that all of those Strikers could have knocked off a few of the Incubi quickly so that there were fewer Dominates being thrown around. How do you conclusively argue that the inclusion of a Leader would have turned things around? I have no quarrel with the concept of a balanced party in general being a good idea. My point is simply that there is nothing in the description by the OP to clearly indicate that THIS was an encounter where a balanced party would have made a huge difference. [/QUOTE]
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