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I killed a character, twice!
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<blockquote data-quote="Prestidigitalis" data-source="post: 5308486" data-attributes="member: 74496"><p>Riastlin: Reasonable answers on the "how". I just don't think it's a given that it would have been enough to have a diverse party. I have seen plenty of diverse parties fail hideously in the exact sorts of situations that they are designed to shine in.</p><p></p><p></p><p></p><p>Knowledge of what happened after the battle could not inform the decisions of the combatants during the battle.</p><p></p><p>I suppose a heroic character might choose to fail the save, but I'm inclined to think that the instinctive fearing of falling would prevent it for most. I would certainly not want to penalize a player for thinking that staying on top was the best choice. I have never liked the "All you had to do to survive was pull the levers in the right order" kind of DM logic, especially when at the same time many DMs push players to take their turns as quickly as possible.</p></blockquote><p></p>
[QUOTE="Prestidigitalis, post: 5308486, member: 74496"] Riastlin: Reasonable answers on the "how". I just don't think it's a given that it would have been enough to have a diverse party. I have seen plenty of diverse parties fail hideously in the exact sorts of situations that they are designed to shine in. Knowledge of what happened after the battle could not inform the decisions of the combatants during the battle. I suppose a heroic character might choose to fail the save, but I'm inclined to think that the instinctive fearing of falling would prevent it for most. I would certainly not want to penalize a player for thinking that staying on top was the best choice. I have never liked the "All you had to do to survive was pull the levers in the right order" kind of DM logic, especially when at the same time many DMs push players to take their turns as quickly as possible. [/QUOTE]
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I killed a character, twice!
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