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I killed my first PC tonight
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<blockquote data-quote="ST" data-source="post: 2292176" data-attributes="member: 14053"><p>I just don't think character death is that interesting, so I avoid it. (Mostly by using different systems, mind you.) If the player's there to explore the story of their character, and see them evolve over time, then there's no real benefit to killing them off. Yes, the system is designed to be somewhat deadly for low-level characters, but that doesn't mean that's what everybody actually enjoys.</p><p></p><p>Action points are a good compromise, because they encourage careful play (you don't want to waste them) but they prevent one random bad roll from ending a character that a player's invested in.</p><p></p><p>As for this particular situation, I think it'd be interesting to have some reason come up for the druid to be <em>reincarnated</em>, possibly even as the same race they were before, but in a different body. Maybe run that by the player, see what she thinks -- it opens up some interesting roleplaying opportunities in the future, trying to convince friends and family that she really is who she says she is. If you're struggling to come up with a reason for it to happen, maybe some old friend or relative paid for a contingency reincarnation a while ago. Maybe it was their way of saying "Okay, try this adventuring thing, but if it doesn't work, I'm giving you a second chance to come home and live a safer life." It could be interesting to explore.</p></blockquote><p></p>
[QUOTE="ST, post: 2292176, member: 14053"] I just don't think character death is that interesting, so I avoid it. (Mostly by using different systems, mind you.) If the player's there to explore the story of their character, and see them evolve over time, then there's no real benefit to killing them off. Yes, the system is designed to be somewhat deadly for low-level characters, but that doesn't mean that's what everybody actually enjoys. Action points are a good compromise, because they encourage careful play (you don't want to waste them) but they prevent one random bad roll from ending a character that a player's invested in. As for this particular situation, I think it'd be interesting to have some reason come up for the druid to be [i]reincarnated[/i], possibly even as the same race they were before, but in a different body. Maybe run that by the player, see what she thinks -- it opens up some interesting roleplaying opportunities in the future, trying to convince friends and family that she really is who she says she is. If you're struggling to come up with a reason for it to happen, maybe some old friend or relative paid for a contingency reincarnation a while ago. Maybe it was their way of saying "Okay, try this adventuring thing, but if it doesn't work, I'm giving you a second chance to come home and live a safer life." It could be interesting to explore. [/QUOTE]
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