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I killed someone (in the game)
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<blockquote data-quote="Talmun" data-source="post: 1536133" data-attributes="member: 17751"><p>In general I would agree...but if the player is truly new to the game, or especially if they are new to RPGs; I would be inclined to make sure he was having fun before introducing character loss.</p><p></p><p>New players tend to look at this game like any other game - something to be won or lost. If you sat down to play your very first game of Monopoly and promptly lost all your money on the first turn, would you play again?</p><p></p><p>It's important to introduce various elements of the game slowly, D&D is immensely complex compared to just about any other game most people play, it takes a little effort to keep some new players interested at first.</p></blockquote><p></p>
[QUOTE="Talmun, post: 1536133, member: 17751"] In general I would agree...but if the player is truly new to the game, or especially if they are new to RPGs; I would be inclined to make sure he was having fun before introducing character loss. New players tend to look at this game like any other game - something to be won or lost. If you sat down to play your very first game of Monopoly and promptly lost all your money on the first turn, would you play again? It's important to introduce various elements of the game slowly, D&D is immensely complex compared to just about any other game most people play, it takes a little effort to keep some new players interested at first. [/QUOTE]
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