Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
I know that d20 is good in D&D, but what about other settings?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Desdichado" data-source="post: 1766523" data-attributes="member: 2205"><p>Ah, well that does change things. I'd agree that there's not been any particularly <em>great</em> translations of d20 into certain futuristic genres. But that's a separate question.</p><p></p><p>Whether it is or isn't, I still think your position should stand or fall on it's own merits, not based on who said it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>The thing I'm struggling with is how is that limitation worse for modern/futuristic genres than for any others? It's a limitation that crosses all categories, regardless of the time frame of the game. Are you saying that you are more willing to accept that limitation in a fantasy game? If so, I'm actually kinda curious about that.</p><p></p><p>But with free multiclassing, it's not expected that you'll take ten levels of, say, Strong hero and that's that. You still get to 20 levels if half of them are strong, half of them are fast, and a few of them are in the advanced class Soldier, for instance. But I can see how that is technically a limitation, but the workarounds are so easy it doesn't really seem like a severe one. Not only that, Grim Tales expands the 10-level Modern classes up to 20 levels.</p><p></p><p>It's a single combat maneuver. It's a paltry rule. I've never played any system that was perfect, and house ruling something as minor as autofire has been abour on par for any system I've ever used. If it were a fundamental part of the way d20 worked, I'd understand where you're coming from, but where it's a single action that can be done in combat, I think that it's a level of detail that doesn't make sense based on the rest of the discussion. Unless autofire really plays hugely into your game, and it completely doesn't work without a different autofire rule, and maybe that's true, but it seems inherently unlikely.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 1766523, member: 2205"] Ah, well that does change things. I'd agree that there's not been any particularly [i]great[/i] translations of d20 into certain futuristic genres. But that's a separate question. Whether it is or isn't, I still think your position should stand or fall on it's own merits, not based on who said it. :p The thing I'm struggling with is how is that limitation worse for modern/futuristic genres than for any others? It's a limitation that crosses all categories, regardless of the time frame of the game. Are you saying that you are more willing to accept that limitation in a fantasy game? If so, I'm actually kinda curious about that. But with free multiclassing, it's not expected that you'll take ten levels of, say, Strong hero and that's that. You still get to 20 levels if half of them are strong, half of them are fast, and a few of them are in the advanced class Soldier, for instance. But I can see how that is technically a limitation, but the workarounds are so easy it doesn't really seem like a severe one. Not only that, Grim Tales expands the 10-level Modern classes up to 20 levels. It's a single combat maneuver. It's a paltry rule. I've never played any system that was perfect, and house ruling something as minor as autofire has been abour on par for any system I've ever used. If it were a fundamental part of the way d20 worked, I'd understand where you're coming from, but where it's a single action that can be done in combat, I think that it's a level of detail that doesn't make sense based on the rest of the discussion. Unless autofire really plays hugely into your game, and it completely doesn't work without a different autofire rule, and maybe that's true, but it seems inherently unlikely. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I know that d20 is good in D&D, but what about other settings?
Top