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I like 3E, but I miss...
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<blockquote data-quote="RSKennan" data-source="post: 1189159" data-attributes="member: 8256"><p>The real demon summoning rituals and *True Power* that were hidden in the rules. The new demons, while more "balanced" when I conjuure them, don't offer the same kinds of off the wall pacts that the old ones did. Orcus just don't seem the same. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I also miss how women would swoon as I juggled polyhedral dice and liltingly recited poetic passages from the 1e PHB or DMG, such as "Dwarven fighters with less than 17 strength are limited to 7th level; those with 17 strength are limited to 8th level." or "As soon as the die roll determines that the party is lost, determine the direction." Those were the glory days. </p><p></p><p></p><p>Seriously though, although I like the smoother mechanincs of 3e/3.5- I have to say i desperately miss not having to use a battlemat. I also miss the time when being a 'rules lawyer' was worse than being in a boy band. </p><p></p><p>The only redeeming factors for 2e were some of the 'official' worlds, like Dark Sun, Planescape etc, and to a lesser extent the ideas behind some of the complete class guides. 1e had a charm that didn't carry over to 2e for me.</p><p></p><p>Still, I'm very happy with 3e, and aside from the possibility of a few short returns for nostalgia's sake, I doubt I'll be playing the older ediions again.</p></blockquote><p></p>
[QUOTE="RSKennan, post: 1189159, member: 8256"] The real demon summoning rituals and *True Power* that were hidden in the rules. The new demons, while more "balanced" when I conjuure them, don't offer the same kinds of off the wall pacts that the old ones did. Orcus just don't seem the same. ;) I also miss how women would swoon as I juggled polyhedral dice and liltingly recited poetic passages from the 1e PHB or DMG, such as "Dwarven fighters with less than 17 strength are limited to 7th level; those with 17 strength are limited to 8th level." or "As soon as the die roll determines that the party is lost, determine the direction." Those were the glory days. Seriously though, although I like the smoother mechanincs of 3e/3.5- I have to say i desperately miss not having to use a battlemat. I also miss the time when being a 'rules lawyer' was worse than being in a boy band. The only redeeming factors for 2e were some of the 'official' worlds, like Dark Sun, Planescape etc, and to a lesser extent the ideas behind some of the complete class guides. 1e had a charm that didn't carry over to 2e for me. Still, I'm very happy with 3e, and aside from the possibility of a few short returns for nostalgia's sake, I doubt I'll be playing the older ediions again. [/QUOTE]
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