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I like 3E, but I miss...
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<blockquote data-quote="ThoughtBubble" data-source="post: 1190388" data-attributes="member: 9723"><p>I miss being able to describe combat with the rogue rolling back out of the room, dodging the axe-master's attacks, and ducking under a table, only to have it split in half by a blow, and kicked away. </p><p></p><p>If I tried that now, I'd get screams of protest that the player didn't choose to move his character. Can someone have theatrical retreats after making a full attack option? Does it provoke an AOO if he's moved past an enemy's threat range? What's the cover granted by the table? How much damage gets past it's harndess? Between the grid and all these useful, well thought out rules, my DMing style is getting cramped.</p><p></p><p>Other things:</p><p>Another vote for clerics having limited access to different domains.</p><p>2E bards having the ability to use any weapon.</p><p>Half an hour to do the minimalist 3D6 rolled 6 times, pick class, race and equipment to start a new game. Where are my optional rules for a faster game?</p><p>edit: My players describing things to me in actions, instead of lifting up their miniature, counting out a movement path, putting their figure down, and saying "That one."</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 1190388, member: 9723"] I miss being able to describe combat with the rogue rolling back out of the room, dodging the axe-master's attacks, and ducking under a table, only to have it split in half by a blow, and kicked away. If I tried that now, I'd get screams of protest that the player didn't choose to move his character. Can someone have theatrical retreats after making a full attack option? Does it provoke an AOO if he's moved past an enemy's threat range? What's the cover granted by the table? How much damage gets past it's harndess? Between the grid and all these useful, well thought out rules, my DMing style is getting cramped. Other things: Another vote for clerics having limited access to different domains. 2E bards having the ability to use any weapon. Half an hour to do the minimalist 3D6 rolled 6 times, pick class, race and equipment to start a new game. Where are my optional rules for a faster game? edit: My players describing things to me in actions, instead of lifting up their miniature, counting out a movement path, putting their figure down, and saying "That one." [/QUOTE]
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