Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
I like 3E, but I miss...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jasamcarl" data-source="post: 1190600" data-attributes="member: 1251"><p>Ok, but I think in many ways that is even worse. So now if I wish to play a fighter I have to coordinate with the other players in order the excercise these options you claim many people like and I'm likely to be outshined or rendered worthless in atleast half the games. </p><p></p><p>Not to mention that you seem to be assuming a group where the players talk amongst themselves to see what type of game they want, but not with the dm. If everyone decided what type of game they wanted to play, then the dm could structure the game beforehand to deal with that while maintaining class balance in 3e, as oppossed to having to work with the selection of classes the party provides, which limits ingame (as oppossed to metagame options), which is what you are suggesting.</p><p></p><p>You know, 3e can do exactly what you seem to want. All the players have to do is ignore any level limit. Then you can have four 20th level character to present to your surprised dm and he can put himself into an Epic mindset. Or perhaps all 4th level fighters. You can even slow or stop xp handouts so the players can remain in this sweetspot and just shift their equipment around for customization. This would do everything you say earlier editions did, but also ensure that the integrity of the level system is still there...</p></blockquote><p></p>
[QUOTE="jasamcarl, post: 1190600, member: 1251"] Ok, but I think in many ways that is even worse. So now if I wish to play a fighter I have to coordinate with the other players in order the excercise these options you claim many people like and I'm likely to be outshined or rendered worthless in atleast half the games. Not to mention that you seem to be assuming a group where the players talk amongst themselves to see what type of game they want, but not with the dm. If everyone decided what type of game they wanted to play, then the dm could structure the game beforehand to deal with that while maintaining class balance in 3e, as oppossed to having to work with the selection of classes the party provides, which limits ingame (as oppossed to metagame options), which is what you are suggesting. You know, 3e can do exactly what you seem to want. All the players have to do is ignore any level limit. Then you can have four 20th level character to present to your surprised dm and he can put himself into an Epic mindset. Or perhaps all 4th level fighters. You can even slow or stop xp handouts so the players can remain in this sweetspot and just shift their equipment around for customization. This would do everything you say earlier editions did, but also ensure that the integrity of the level system is still there... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I like 3E, but I miss...
Top