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I like 3E, but I miss...
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<blockquote data-quote="Cedric" data-source="post: 1192045" data-attributes="member: 2044"><p>By the time I've gotten around to reading this post, I see it's now devolved into an argument of the balance of 1st edition play. </p><p></p><p>Well...let me throw in my thoughts then. </p><p></p><p>1st edition play had no balance. You want to know what I miss? I miss the complete lack of balance...</p><p></p><p>Everyone in the group does NOT have to be equal to contribute and have fun. Everyone can still bring something unique to the group without being able to deal out the same damage per second across the board. </p><p></p><p>Balance was completely irrelevent. Why did you play a single class elf? Because you wanted too. Because your character was more about who and less about what. </p><p></p><p>The image meant more than the stats. No one messed with a high level wizard. The ability to cast 9th level spells placed you in the same power range as some of the gods. This was a lifetime worth of work and effort. A human at this point in their life would be contemplating turning into a Lich (if evil) or continued existence with wishes, potions of longevity, clones and simulacrums if not evil. </p><p></p><p>In terms of pure power, they would be second to none. Able to destroy armies and lay waste to countries...but they didn't. Why? Because they understood what Steven Brust said, "No matter how powerful the wizard, a knife between his shoulder blades will seriously cramp his style."</p><p></p><p>I miss simple character creation. Dang, I'm bored...what are we going to do? I dunno...hey, let's play D&D, I'll run. *10 minutes go by* Ok, you guys enter a small village...</p><p></p><p>I miss the random chance of having psionics. Don't get me wrong...they were completely broken, you had to change your whole campaign if someone had them. But what people don't realize is that if you roll psionics and don't roll well for your follow up rolls, you are eventually a dead man. If you GM is rolling "by the book" the random psionic encounter table (25% of rolling on that, if an encounter happens and psionics have been recently used) has Demon Lords on it...and the like.</p><p></p><p>But let me tell you...there is nothing in 3e to compare to the heart stopping thrill of watching those dice roll and come to stop on the table while you pray for a 97+ (roughly) to get psionics. </p><p></p><p>Don't get me wrong...3e is a lot more advanced game system and includes a much, much needed skill system. But there is a lot to miss in 1e and a bit worth missing in 2e.</p><p></p><p>Cedric</p></blockquote><p></p>
[QUOTE="Cedric, post: 1192045, member: 2044"] By the time I've gotten around to reading this post, I see it's now devolved into an argument of the balance of 1st edition play. Well...let me throw in my thoughts then. 1st edition play had no balance. You want to know what I miss? I miss the complete lack of balance... Everyone in the group does NOT have to be equal to contribute and have fun. Everyone can still bring something unique to the group without being able to deal out the same damage per second across the board. Balance was completely irrelevent. Why did you play a single class elf? Because you wanted too. Because your character was more about who and less about what. The image meant more than the stats. No one messed with a high level wizard. The ability to cast 9th level spells placed you in the same power range as some of the gods. This was a lifetime worth of work and effort. A human at this point in their life would be contemplating turning into a Lich (if evil) or continued existence with wishes, potions of longevity, clones and simulacrums if not evil. In terms of pure power, they would be second to none. Able to destroy armies and lay waste to countries...but they didn't. Why? Because they understood what Steven Brust said, "No matter how powerful the wizard, a knife between his shoulder blades will seriously cramp his style." I miss simple character creation. Dang, I'm bored...what are we going to do? I dunno...hey, let's play D&D, I'll run. *10 minutes go by* Ok, you guys enter a small village... I miss the random chance of having psionics. Don't get me wrong...they were completely broken, you had to change your whole campaign if someone had them. But what people don't realize is that if you roll psionics and don't roll well for your follow up rolls, you are eventually a dead man. If you GM is rolling "by the book" the random psionic encounter table (25% of rolling on that, if an encounter happens and psionics have been recently used) has Demon Lords on it...and the like. But let me tell you...there is nothing in 3e to compare to the heart stopping thrill of watching those dice roll and come to stop on the table while you pray for a 97+ (roughly) to get psionics. Don't get me wrong...3e is a lot more advanced game system and includes a much, much needed skill system. But there is a lot to miss in 1e and a bit worth missing in 2e. Cedric [/QUOTE]
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