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I like it when my PC dies! Share your coolest death!
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<blockquote data-quote="Merkuri" data-source="post: 3952542" data-attributes="member: 41321"><p>This wasn't my character, but I thought it was a pretty memorable death. The party was a ragtag group of adventurers who worked together because they were in a dangerous situation and there was safety in numbers. One of us was a goblin rogue named Theseus. On his person he had a talking dagger named Wossname (well, it wouldn't tell us its real name, but it continuously forgot the word for what it was trying to say and kept using "wossname" as a filler, so we dubbed it Wossname) that we found out later was going to be the DM's way to give us information in characer about the place where we found ourselves. </p><p></p><p>After adventuring for a bit, we tracked down a wizard of sorts who was trying to summon demons from another plane (I think... this was a while ago). He had opened a one-way portal to let the demons in, and we had to try and close it by suceeding on concentration checks, while at the same time fighting the wizard and the demons that were coming through.</p><p></p><p>Poor Theseus fell victim to a suggestion-type ability of the wizard, who convinced him to jump into the one way portal - going the wrong way. No less than three of his comrades attempted to grapple him to get him to stop, but he wiggled out of each attempt and leapt into the portal to be immediately splattered across seven demensions.</p><p></p><p>I think the death was memorable because the player's next character was not a rogue, leaving us without a trapfinder, and it took us almost a year of real time to find another player who could competently play a scout/trapfinder without making the rest of the party wait ages for each roll. We play online. I think many of these people were watching TV or playing another game and because it would take them forever to respond with what was going on in our game. When everyone is waitng for the scout to return to the group with his intel and it takes him two minutes to respond to every question or comment of the DM then games become very boring very fast.</p><p></p><p>Also, Wossname was terribly entertaining. We missed him/it. Talking daggers with an attitude are fun, though the talking, bloodthirsty, CN axe we found later was even better. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Merkuri, post: 3952542, member: 41321"] This wasn't my character, but I thought it was a pretty memorable death. The party was a ragtag group of adventurers who worked together because they were in a dangerous situation and there was safety in numbers. One of us was a goblin rogue named Theseus. On his person he had a talking dagger named Wossname (well, it wouldn't tell us its real name, but it continuously forgot the word for what it was trying to say and kept using "wossname" as a filler, so we dubbed it Wossname) that we found out later was going to be the DM's way to give us information in characer about the place where we found ourselves. After adventuring for a bit, we tracked down a wizard of sorts who was trying to summon demons from another plane (I think... this was a while ago). He had opened a one-way portal to let the demons in, and we had to try and close it by suceeding on concentration checks, while at the same time fighting the wizard and the demons that were coming through. Poor Theseus fell victim to a suggestion-type ability of the wizard, who convinced him to jump into the one way portal - going the wrong way. No less than three of his comrades attempted to grapple him to get him to stop, but he wiggled out of each attempt and leapt into the portal to be immediately splattered across seven demensions. I think the death was memorable because the player's next character was not a rogue, leaving us without a trapfinder, and it took us almost a year of real time to find another player who could competently play a scout/trapfinder without making the rest of the party wait ages for each roll. We play online. I think many of these people were watching TV or playing another game and because it would take them forever to respond with what was going on in our game. When everyone is waitng for the scout to return to the group with his intel and it takes him two minutes to respond to every question or comment of the DM then games become very boring very fast. Also, Wossname was terribly entertaining. We missed him/it. Talking daggers with an attitude are fun, though the talking, bloodthirsty, CN axe we found later was even better. ;) [/QUOTE]
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I like it when my PC dies! Share your coolest death!
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