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I like Psionics but...........
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<blockquote data-quote="ForceUser" data-source="post: 335001" data-attributes="member: 2785"><p>Every time I create a new setting I consider how I want to deal with psionics. I've toyed with the idea of psionics-is-different, but then the onus falls on me to provide a satisfactory level of separate-but-equal psionic encounters in the game. I've also thought about a world where the ONLY magic was psionics, but of course then you run into the healing problem. How do fighters and such get healed unless a group psion takes a specific power path and sucks all the damage into himself, then converts it to subdual damage? Clunky. I suppose I could just add a healing line to psions in that case, but...I don't know. Maybe. </p><p></p><p>I love the idea of a psionics-only D&D world because I'm not a huge fan of psionics and magic coexisting, <em>but psionics is freaking cool</em>. Unfortunately, it feels superfluous in a world dominated by the arcane.</p></blockquote><p></p>
[QUOTE="ForceUser, post: 335001, member: 2785"] Every time I create a new setting I consider how I want to deal with psionics. I've toyed with the idea of psionics-is-different, but then the onus falls on me to provide a satisfactory level of separate-but-equal psionic encounters in the game. I've also thought about a world where the ONLY magic was psionics, but of course then you run into the healing problem. How do fighters and such get healed unless a group psion takes a specific power path and sucks all the damage into himself, then converts it to subdual damage? Clunky. I suppose I could just add a healing line to psions in that case, but...I don't know. Maybe. I love the idea of a psionics-only D&D world because I'm not a huge fan of psionics and magic coexisting, [i]but psionics is freaking cool[/i]. Unfortunately, it feels superfluous in a world dominated by the arcane. [/QUOTE]
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I like Psionics but...........
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