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<blockquote data-quote="MichaelSomething" data-source="post: 4571405" data-attributes="member: 51168"><p>I can! I can! Of course, I'm assuming that a "good" feat will increase your ability to successfully battle monsters and complete adventures. If your idea of a "good" feat is one that you select to mechanically define your character, one that your character would pick, or a feat designed to add flavor to a campaign or world, then my evidence will not work since your definaiton of "good" is different from the one I'm using. </p><p> </p><p>The most obvious examples of bad feats in 3.5 are Stealthy, Persuasive, and the other feats that give +2 to two skills. Taking those feats are not effective ways to make yourself good in those skills. Toughness is also a bad feat. Well, it's good for one shot (very)low characters but for everyone else it's a bad feat. </p><p> </p><p>Power Attack is considered a super good feat. A high Strength, full BAB character with Power Attack steamrolls many monsters. </p><p> </p><p>As for skills, it's more subjective. It all depends on the type of campaign your playing. Think of it this way; is there a skill on the 3.5 list you never rolled or used? </p><p> </p><p>Is this good enough for you? I can go on if need be. </p><p> </p><p>You can also go <a href="http://forums.gleemax.com/forumdisplay.php?f=339" target="_blank">here</a> to learn about the ins and outs of the system. Of course, some of it was developed with the intent to never be used but it's where the best system nuts go to do their thing.</p></blockquote><p></p>
[QUOTE="MichaelSomething, post: 4571405, member: 51168"] I can! I can! Of course, I'm assuming that a "good" feat will increase your ability to successfully battle monsters and complete adventures. If your idea of a "good" feat is one that you select to mechanically define your character, one that your character would pick, or a feat designed to add flavor to a campaign or world, then my evidence will not work since your definaiton of "good" is different from the one I'm using. The most obvious examples of bad feats in 3.5 are Stealthy, Persuasive, and the other feats that give +2 to two skills. Taking those feats are not effective ways to make yourself good in those skills. Toughness is also a bad feat. Well, it's good for one shot (very)low characters but for everyone else it's a bad feat. Power Attack is considered a super good feat. A high Strength, full BAB character with Power Attack steamrolls many monsters. As for skills, it's more subjective. It all depends on the type of campaign your playing. Think of it this way; is there a skill on the 3.5 list you never rolled or used? Is this good enough for you? I can go on if need be. You can also go [URL="http://forums.gleemax.com/forumdisplay.php?f=339"]here[/URL] to learn about the ins and outs of the system. Of course, some of it was developed with the intent to never be used but it's where the best system nuts go to do their thing. [/QUOTE]
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