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I like Roles
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<blockquote data-quote="Thasmodious" data-source="post: 4571442" data-attributes="member: 63272"><p>'Defender' doesn't define your character anymore than 'fighter' does. Developing a character is independent of choosing a role. Role is a mechanically summary, not the word you put under the 'personality' entry on your character sheet.</p><p></p><p>Who are you?</p><p>A defender!</p><p>What do you do?</p><p>Defend!</p><p>What kind of hobbies do you have?</p><p>Defending</p><p>What did you do last night?</p><p>Defended</p><p>Have you ever been in love?</p><p>Why do you ask?</p><p>Why are you being so defens... ooohhh...</p><p></p><p></p><p>On topic, the thing I like about roles is similar to what Rem talks about. I've played many characters for many different reasons. Sometimes I have a concept I'm excited about first, but other times I don't, and I'm more open. I have began more than a few campaigns by stating "I'll play whatever the party needs and go from there". So have my players. Over the course of the edition, many different classes will fall under the same role umbrella, making it easy to fill the roles for a group and still have a wide choice of character options.</p></blockquote><p></p>
[QUOTE="Thasmodious, post: 4571442, member: 63272"] 'Defender' doesn't define your character anymore than 'fighter' does. Developing a character is independent of choosing a role. Role is a mechanically summary, not the word you put under the 'personality' entry on your character sheet. Who are you? A defender! What do you do? Defend! What kind of hobbies do you have? Defending What did you do last night? Defended Have you ever been in love? Why do you ask? Why are you being so defens... ooohhh... On topic, the thing I like about roles is similar to what Rem talks about. I've played many characters for many different reasons. Sometimes I have a concept I'm excited about first, but other times I don't, and I'm more open. I have began more than a few campaigns by stating "I'll play whatever the party needs and go from there". So have my players. Over the course of the edition, many different classes will fall under the same role umbrella, making it easy to fill the roles for a group and still have a wide choice of character options. [/QUOTE]
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