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*Pathfinder & Starfinder
I like the new approach on magic items
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<blockquote data-quote="Maldor" data-source="post: 3708535" data-attributes="member: 44918"><p><strong>Korgoth</strong></p><p>I always liked the way it was in the 1E DMG: you had to get a bunch of kooky magical components that the DM decided upon based on his campaign.</p><p></p><p>"You must combine the powdered horn of a narwhal, 2 stones from the gizzard of a giant owl from the Withered Peaks and 17 jewels that have been desired by a princess" is a lot cooler to me than "OK, shell out 200xp and 8,000gp, bub."</p><p></p><p>i don't know anything about 4th yet but i played 2nd with this BS at Level 15 i had made 1 magic item in 2 1/2 years of game play. never made a scroll or potion not 1 it took the ink of a kracken to make a scroll of read magic. it was stupid. it was easier to kill the god hold that nice artfact then to make a +2 shortsword.</p></blockquote><p></p>
[QUOTE="Maldor, post: 3708535, member: 44918"] [B]Korgoth[/B] I always liked the way it was in the 1E DMG: you had to get a bunch of kooky magical components that the DM decided upon based on his campaign. "You must combine the powdered horn of a narwhal, 2 stones from the gizzard of a giant owl from the Withered Peaks and 17 jewels that have been desired by a princess" is a lot cooler to me than "OK, shell out 200xp and 8,000gp, bub." i don't know anything about 4th yet but i played 2nd with this BS at Level 15 i had made 1 magic item in 2 1/2 years of game play. never made a scroll or potion not 1 it took the ink of a kracken to make a scroll of read magic. it was stupid. it was easier to kill the god hold that nice artfact then to make a +2 shortsword. [/QUOTE]
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I like the new approach on magic items
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