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I like the new Warlock
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<blockquote data-quote="GMforPowergamers" data-source="post: 9007931" data-attributes="member: 67338"><p>I helped a newbie run that adventure, I have run it twice myself, and I have played in it 3 or 4 times depending on how you count the time I helped the newbie run it.</p><p></p><p>I fought strahd once, and I have never gotten to run the strahd fight BUT every time made it well into the second city at least before the game fell apart.</p><p></p><p>The second time I ran it, I did so with modifications to make it harder.</p><p></p><p>You are overselling how hard that adventure is. Of all the complaints I have had IRL "its too hard and I can't rest" is never one.</p><p></p><p>having said that it is the 2nd best adventure 5e has from WotC and the hardest one they have out (although to be fair Frost maiden is a really close call there)</p><p></p><p>Are there sections of this (and every homebrew I have ever run or played in) that are not areas you get to rest in, sure... but that is far from the default of the adventure. ESPECIALLY with experienced players</p><p></p><p>I don't think that is what [USER=2525]@Mistwell[/USER] meant... and where I understand times are rough and this thread and this site is more wild west then norm I think you are over reaching here. I agree with you, there are plenty of short rest opportunities. I had a warlock in every single version of this adventure and not once did they feel we didn't let them recharge (once I had a house ruled monk that got weird stuff on a short rest too)</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 9007931, member: 67338"] I helped a newbie run that adventure, I have run it twice myself, and I have played in it 3 or 4 times depending on how you count the time I helped the newbie run it. I fought strahd once, and I have never gotten to run the strahd fight BUT every time made it well into the second city at least before the game fell apart. The second time I ran it, I did so with modifications to make it harder. You are overselling how hard that adventure is. Of all the complaints I have had IRL "its too hard and I can't rest" is never one. having said that it is the 2nd best adventure 5e has from WotC and the hardest one they have out (although to be fair Frost maiden is a really close call there) Are there sections of this (and every homebrew I have ever run or played in) that are not areas you get to rest in, sure... but that is far from the default of the adventure. ESPECIALLY with experienced players I don't think that is what [USER=2525]@Mistwell[/USER] meant... and where I understand times are rough and this thread and this site is more wild west then norm I think you are over reaching here. I agree with you, there are plenty of short rest opportunities. I had a warlock in every single version of this adventure and not once did they feel we didn't let them recharge (once I had a house ruled monk that got weird stuff on a short rest too) [/QUOTE]
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