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I like the new Warlock
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<blockquote data-quote="Cap'n Kobold" data-source="post: 9021232" data-attributes="member: 6802951"><p>I have no idea. I'm responding to the question of <em>how good</em> the new warlock is as a caster class.</p><p>If you can find someone in this thread arguing that the warlock should be as good a caster as a wizard, feel free to ask them?</p><p></p><p></p><p>You still have not explained what you mean by "cherry picking". I was literally giving the first example available that came to mind. If you meant it as simply an <em>honest retort</em>, then you should have no issues justifying it, should you? </p><p>Either you are unaware of what the phrase means and you just made an honest mistake out of ignorance, or you were fully aware that you were insulting another poster on these forums.</p><p></p><p>I have even asked <em>why </em>you believe that that example was cherry picked, and if there was another level that you would like me to use as an example instead. I'm really not sure what else I can do to accommodate you explaining yourself.</p><p></p><p></p><p></p><p>I really don't think that there is.</p><p>The video titled "Warlock: One Dnd is...GOOD?" <strong><em>is</em></strong> the one with the thumbnail saying "The New Warlock has Saved One D&D". Those are the "two" videos that people have been referring to in this thread.</p><p>It is just a difference between the words on the thumbnail and the actual title of the video unless Treantmonk has recently released two videos with the same title. </p><p></p><p></p><p></p><p>I mean firstly, if <em>anyone </em>tells you that "You're playing xxxxx wrong" on a facet of your character, they are almost guaranteed to be in the wrong themselves.</p><p></p><p>I've found that you get around a spell slot per fight, although obviously table customs around adventuring days can vary this. Between this, and if you don't think a fight is going to be too challenging, then you're probably doing other stuff, probably cantrip or weapon attacks, using magic items possibly.</p><p></p><p>If you think a fight is going to go downhill without it, you should probably use your slots to fend off imminent disaster if you can, since it is better if you run dry than the Cleric trying to keep everyone alive. Since your slots are automatically max level, you generally have some effective spells to throw. </p><p>You just don't have any of the mid-tier stuff other casters have: you're either blasting off a high-end spell or using an At-will attack or ability.</p><p>I've found it a nice combination: You can have a nice selection of stuff as powerful as the other casters to use at the top end, but less versatility, power, and complexity overall.</p><p></p><p></p><p>I already dislike how much the current warlock is pushed into EB+ AB +Hex all the time simply by it being made so powerful. For example Celestial Warlocks get a bonus to damage for Fire and Radiant, but it is still mechanically better to just carry on spamming Eldritch Blast than actually use Sacred Flame or similar.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 9021232, member: 6802951"] I have no idea. I'm responding to the question of [I]how good[/I] the new warlock is as a caster class. If you can find someone in this thread arguing that the warlock should be as good a caster as a wizard, feel free to ask them? You still have not explained what you mean by "cherry picking". I was literally giving the first example available that came to mind. If you meant it as simply an [I]honest retort[/I], then you should have no issues justifying it, should you? Either you are unaware of what the phrase means and you just made an honest mistake out of ignorance, or you were fully aware that you were insulting another poster on these forums. I have even asked [I]why [/I]you believe that that example was cherry picked, and if there was another level that you would like me to use as an example instead. I'm really not sure what else I can do to accommodate you explaining yourself. I really don't think that there is. The video titled "Warlock: One Dnd is...GOOD?" [B][I]is[/I][/B] the one with the thumbnail saying "The New Warlock has Saved One D&D". Those are the "two" videos that people have been referring to in this thread. It is just a difference between the words on the thumbnail and the actual title of the video unless Treantmonk has recently released two videos with the same title. I mean firstly, if [I]anyone [/I]tells you that "You're playing xxxxx wrong" on a facet of your character, they are almost guaranteed to be in the wrong themselves. I've found that you get around a spell slot per fight, although obviously table customs around adventuring days can vary this. Between this, and if you don't think a fight is going to be too challenging, then you're probably doing other stuff, probably cantrip or weapon attacks, using magic items possibly. If you think a fight is going to go downhill without it, you should probably use your slots to fend off imminent disaster if you can, since it is better if you run dry than the Cleric trying to keep everyone alive. Since your slots are automatically max level, you generally have some effective spells to throw. You just don't have any of the mid-tier stuff other casters have: you're either blasting off a high-end spell or using an At-will attack or ability. I've found it a nice combination: You can have a nice selection of stuff as powerful as the other casters to use at the top end, but less versatility, power, and complexity overall. I already dislike how much the current warlock is pushed into EB+ AB +Hex all the time simply by it being made so powerful. For example Celestial Warlocks get a bonus to damage for Fire and Radiant, but it is still mechanically better to just carry on spamming Eldritch Blast than actually use Sacred Flame or similar. [/QUOTE]
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